Statistical profileOnline
La 167 PVE
104.129.133.199:28059 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 120
0% full
7-day average
0
peak 1
Rank
#11,092
top 50%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 120 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,092 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on La 167 PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
32.3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:15 UTC2d ago | 1 | – | running | 0 |
| Wed 23 Sep, 03:32 UTC35d ago | 1 | halved by day 1 | 32.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of La 167 PVE
3500 · seed 1362873838
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1362873838 |
8. Server characteristics
Table 3: Characteristics of La 167 PVE
What the server publishes and what was recorded
| Address | 104.129.133.199:28059 |
|---|---|
| Region | – |
| Max players | 120 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 10:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 155 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 95 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does La 167 PVE wipe, and how often?
The rhythm of La 167 PVE's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 23 hours.
On La 167 PVE, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 27 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Server details
Is La 167 PVE up, and how well has it held up?
This release records La 167 PVE as online. The uptime it reports puts the last restart at about 2 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.
How well does La 167 PVE perform?
The figures for the last 48 hours give an average of 7 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 72,350. The peak memory use recorded was 2,799 MB. Players feel low fps and a rising entity count as lag.
In which location is La 167 PVE based?
No region is given by La 167 PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.129.133.199:28059 it is addressed.
Which Rust version is La 167 PVE running?
Rust network protocol 2635 and build 168909 on Linux is the version La 167 PVE runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for La 167 PVE?
La 167 PVE stands at 0 players from 120 slots in this release. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 14:00 UTC: 1 players.
What position does La 167 PVE hold in the server rankings?
For seven-day player hours, La 167 PVE is ranked #11,092, placing it in the top 50% of all ranked servers.
Tag details
Which Rust Census filters and lists cover La 167 PVE?
These Rust Census lists include La 167 PVE: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on La 167 PVE carry?
These are the tags La 167 PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp120 (Max players): The server holds 120 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for La 167 PVE?
Size 3,500 and seed 1362873838: that is the procedural map on La 167 PVE, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for La 167 PVE?
No gather rate is recorded for La 167 PVE in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join La 167 PVE?
You can open the console in Rust with F1 and enter client.connect 104.129.133.199:28059; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp120 | Max players The server holds 120 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
