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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,693 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Water World

104.129.133.107:28089 checked 6m ago

moddedoxide
Release date
Next release
In five minutes (06:00 UTC)
Source
Live server queries
Server address
104.129.133.107:28089
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Water World

Players now and over time, UTC

AveragePeak
0123407:0018:0002:0011:0020:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246807:0018:0002:0011:0020:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:35 UTC FW27d ago 1 – running 0
Mon 28 Sep, 21:48 UTC30d ago 1 held half 2.9 days 0
Fri 25 Sep, 23:20 UTC33d ago 0 – 2.9 days 0
Fri 25 Sep, 02:10 UTC34d ago 1 – 0.9 days 0
Wed 16 Sep, 21:56 UTC42d ago 1 halved by day 2 8.2 days 0
Wed 16 Sep, 03:04 UTC43d ago 1 – 0.8 days 0
Tue 15 Sep, 02:14 UTC44d ago 1 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Water World

3500 · seed 1350359164

Map of Water World

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1350359164
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Water World

What the server publishes and what was recorded

Address104.129.133.107:28089
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:35 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average50 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average69 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average20 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Water World wipe, and how often?

Water World wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 9 hours have passed since this world was made.

On Water World, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 2 in those cases where it did not hold.

Server record

Is Water World up, and how well has it held up?

At the latest check, Water World was online. By its own reported uptime, it restarted about 36 hours ago. A total of 164 of 168 hours were up over 7 full days, which is 98% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of Water World show?

Average server fps over the last 48 hours was 5, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 66,104. Up to 3,452 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Water World?

No region is given by Water World. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.129.133.107:28089 it is addressed.

Which Rust version is Water World running?

Rust network protocol 2635 and build 168909 on Linux is the version Water World runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Water World?

Water World stands at 0 players from 200 slots in this release. Averaged across seven days, the count is 0 players.

How does Water World compare with other servers in the rankings?

The rank for Water World is #15,341 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does Water World appear among the Rust Census lists and filters?

These Rust Census lists include Water World: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Water World?

gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Water World publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Water World?

Size 3,500 and seed 1350359164: that is the procedural map on Water World, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Water World, what rules and settings are in force?

No gather rate is recorded for Water World in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Water World?

You can open the console in Rust with F1 and enter client.connect 104.129.133.107:28089; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players The server holds 200 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.