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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,088 players on 11,654 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

104.129.132.91:28017 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (03:45 UTC)
Source
Live server queries
Server address
104.129.132.91:28017
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#12,236

top 55%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,236 of all ranked servers, the top 55%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304004:0013:0023:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:45 UTC12d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server

3000 · seed 48293

Map of A Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed48293
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Rust Server

What the server publishes and what was recorded

Address104.129.132.91:28017
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 04:45 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average100 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does A Rust Server wipe, and how often?

With too few wipes of A Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 23 hours have passed since this world was made.

On A Rust Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began.

Server record

Is A Rust Server up, and how well has it held up?

A Rust Server is online at the time of this release. By its own reported uptime, it restarted about 4 days 20 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 16 October 2026.

What does the performance record of A Rust Server show?

The figures for the last 48 hours give an average of 29 server fps and a minimum of 9. The world carried up to 49,319 entities, including buildings, deployables and all else. The peak memory use recorded was 2,720 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does A Rust Server run from?

A region is not published by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.129.132.91:28017 is its address.

What version of Rust has been recorded on A Rust Server?

The version in use on A Rust Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for A Rust Server?

The present count is 0 players on A Rust Server, out of 40 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is A Rust Server placed?

The rank for A Rust Server is #12,236 on seven-day player hours, in the top 55% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover A Rust Server?

Included in these Rust Census lists is A Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Rust Server: what do they indicate?

These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for A Rust Server?

The procedural map on A Rust Server is generated by the game, measures 3,000 and carries seed 48293. Because one size and seed give one map, RustMaps can display it from this page.

How is A Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join A Rust Server?

You can open the console in Rust with F1 and enter client.connect 104.129.132.91:28017; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.