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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,004 players on 11,863 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

104.129.132.75:28049 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (19:25 UTC)
Source
Live server queries
Server address
104.129.132.75:28049
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 17:56 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
0246820:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 17:56 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

33.9 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:56 UTC1d ago – – running 0
Thu 24 Sep, 21:01 UTC34d ago 0 – 33.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

2000 · seed 123456

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed123456
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address104.129.132.75:28049
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 17:56 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rust Server?

The rhythm of Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 hours have passed since this world was made.

How is wipe day run on Rust Server?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Rust Server?

At the latest check, Rust Server was online. About 24 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

How well does Rust Server perform?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 16,734. Up to 2,223 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does Rust Server run from?

No region is given by Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.129.132.75:28049 is its address.

On which Rust version does Rust Server operate?

The version in use on Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Rust Server carry?

The present count is 0 players on Rust Server, out of 40 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Rust Server placed?

For seven-day player hours, Rust Server is ranked #15,289, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust Server?

The Rust Census lists that Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Rust Server carry?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Rust Server?

Size 2,000 and seed 123456: that is the procedural map on Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Rust Server, what rules and settings are in force?

The name of Rust Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Rust Server?

Enter client.connect 104.129.132.75:28049 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.