Statistical profileOnline
Chicago Rust
104.129.132.53:28259 checked 6m ago
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1. Main points
Players now
0/ 120
0% full
7-day average
0
peak 3
Rank
#5,464
top 25%
Last wipe
28d ago
no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 120 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,464 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Chicago Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW28d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Chicago Rust
4300 · seed 637000580
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4300 |
| Seed | 637000580 |
8. Server characteristics
Table 4: Characteristics of Chicago Rust
What the server publishes and what was recorded
| Address | 104.129.132.53:28259 |
|---|---|
| Region | – |
| Max players | 120 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 88 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 145 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 61 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 161 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Chicago Rust: what is it?
The force wipe is the only wipe Chicago Rust takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 28 days have passed since this world was made.
What should you expect on wipe day at Chicago Rust?
Recent wipes drew an average peak of 3 players. 9 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Chicago Rust?
Chicago Rust is online at the time of this release. About 5 days 14 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of Chicago Rust show?
Average server fps over the last 48 hours was 7, with a low of 5. The world carried up to 107,011 entities, including buildings, deployables and all else. Memory use reached 5,444 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does Chicago Rust run from?
A region is not published by Chicago Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.129.132.53:28259 is its address.
Which Rust version is Chicago Rust running?
The version in use on Chicago Rust is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Chicago Rust?
At counting time Chicago Rust recorded 0 players across 120 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 1 players was recorded at 03:00 UTC, the busiest hour of the last 48.
How does Chicago Rust compare with other servers in the rankings?
For seven-day player hours, Chicago Rust is ranked #5,464, placing it in the top 25% of all ranked servers.
Tags, lists
Where does Chicago Rust appear among the Rust Census lists and filters?
These Rust Census lists include Chicago Rust: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Chicago Rust: what do they indicate?
Read by the game's server browser, Chicago Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp120 (Max players): Slots: 120; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Chicago Rust?
The procedural map on Chicago Rust is generated by the game, measures 4,300 and carries seed 637000580. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Chicago Rust?
The name of Chicago Rust carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Chicago Rust?
You can open the console in Rust with F1 and enter client.connect 104.129.132.53:28259; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp120 | Max players Slots: 120. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.