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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 91,106 players on 11,828 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server-ish

104.129.132.45:28249 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (21:10 UTC)
Source
Live server queries
Server address
104.129.132.45:28249
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#11,406

top 51%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,406 of all ranked servers, the top 51%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Rust Server-ish

Players now and over time, UTC

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304022:0007:0016:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:05 UTC27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server-ish

3500 · seed 871540004

Map of Rust Server-ish

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed871540004
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server-ish

What the server publishes and what was recorded

Address104.129.132.45:28249
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 13:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average68 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average115 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average124 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346 / 350

10. Quick answers

From the figures on this page.

Wipe records

When does Rust Server-ish wipe, and how often?

The rhythm of Rust Server-ish's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 8 hours have passed since this world was made.

On Rust Server-ish, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Rust Server-ish?

At the latest check, Rust Server-ish was online. About 2 days 3 hours ago is when it last restarted, according to the uptime it reports. 164 of 168 hours on across the last 7 full days gives an uptime of 98%. First recorded by Rust Census on 13 September 2026.

How well does Rust Server-ish perform?

Over the last 48 hours, server fps averaged 6; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 72,700. Up to 2,146 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Rust Server-ish run from?

No region is published by Rust Server-ish. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.129.132.45:28249 is its address.

Which Rust version is Rust Server-ish running?

Rust network protocol 2635 and build 168909 on Linux is the version Rust Server-ish runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Rust Server-ish carry?

The present count is 0 players on Rust Server-ish, out of 20 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 0 players.

What position does Rust Server-ish hold in the server rankings?

For seven-day player hours, Rust Server-ish is ranked #11,406, placing it in the top 51% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust Server-ish?

These Rust Census lists include Rust Server-ish: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust Server-ish carry?

Read by the game's server browser, Rust Server-ish publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Rust Server-ish?

The procedural map on Rust Server-ish is generated by the game, measures 3,500 and carries seed 871540004. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Rust Server-ish?

No gather rate is recorded for Rust Server-ish in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Rust Server-ish?

Enter client.connect 104.129.132.45:28249 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players The server holds 20 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.