Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,835 players on 11,681 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Vanillaish PVE with raid week No Decay

NA 104.129.132.45:28059 checked 8m ago

monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (03:20 UTC)
Source
Live server queries
Server address
104.129.132.45:28059
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 200

0% full

7-day average

2

peak 9

Rank

#2,027

top 9% · #316 in NA

Last wipe

27d ago

monthly schedule

Next wipe

7d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 2 players, with a peak of 9.
  • It ranks #2,027 of all ranked servers, the top 9%, and #316 in NA, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Vanillaish PVE with raid week No Decay

Players now and over time, UTC

AveragePeak
0246804:0015:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304004:0015:0000:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

Wipe-day peak

18

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 15hThu 5 Nov, 19:00 UTCForce wipe FW
35d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW27d ago 18 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Vanillaish PVE with raid week No Decay

4500 · seed 1403708994

Map of Vanillaish PVE with raid week No Decay

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1403708994
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Vanillaish PVE with raid week No Decay

What the server publishes and what was recorded

Address104.129.132.45:28059
RegionNA
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:46 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Vanilla'ish PVE We are a vanilla gather rate PVE server with many quality of life upgrades. We offer no decay, heli spawns on road with lower decay, remover tool, optional offline raid protection for half of raid week, horse lock, 2k stacks, raidable bases, 2 way discord/game chat, and more! Raid week is final week of wipe at which point pvp and raiding is enabled Active admins and a great culture enjoy your stay

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average60 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average38 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average44 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average71 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average20 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average10 / 200

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Vanillaish PVE with raid week No Decay: what is it?

Once a month, and only with the force wipe, does Vanillaish PVE with raid week No Decay wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 9 hours. The tags list a wipe schedule of one month.

On Vanillaish PVE with raid week No Decay, what happens on wipe day?

Recent wipes drew an average peak of 18 players. The peak of the latest wipe's crowd came 7 hours after it began.

Server details

How reliable is Vanillaish PVE with raid week No Decay, and is it online now?

This release records Vanillaish PVE with raid week No Decay as online. By its own reported uptime, it restarted about 34 hours ago. 164 of 168 hours on across the last 7 full days gives an uptime of 98%. First recorded by Rust Census on 13 September 2026.

Does Vanillaish PVE with raid week No Decay hold a steady frame rate and connection?

Average server fps over the last 48 hours was 27, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 197,576. The peak memory use recorded was 6,400 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does Vanillaish PVE with raid week No Decay run from?

Its NA tag is how Vanillaish PVE with raid week No Decay lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.129.132.45:28059 is its address.

On which Rust version does Vanillaish PVE with raid week No Decay operate?

This release lists Vanillaish PVE with raid week No Decay on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Vanillaish PVE with raid week No Decay carry?

At counting time Vanillaish PVE with raid week No Decay recorded 1 players across 200 slots. This release records a seven-day average of 2 players and a peak of 9. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 5 players.

In the rankings of Rust servers, where is Vanillaish PVE with raid week No Decay placed?

This release ranks Vanillaish PVE with raid week No Decay at #2,027 for seven-day player hours, #316 in North America, inside the top 9% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Vanillaish PVE with raid week No Decay?

Included in these Rust Census lists is Vanillaish PVE with raid week No Decay: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Vanillaish PVE with raid week No Decay?

These are the tags Vanillaish PVE with raid week No Decay publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Vanillaish PVE with raid week No Decay?

Vanillaish PVE with raid week No Decay runs a procedural map of size 4,500 with seed 1403708994, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Vanillaish PVE with raid week No Decay, what rules and settings are in force?

The name of Vanillaish PVE with raid week No Decay carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Vanillaish PVE with raid week No Decay?

Enter client.connect 104.129.132.45:28059 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/b4NScxs55u.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players The server holds 200 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.