Statistical profileOnline
Vanillaish PVE with raid week No Decay
NA 104.129.132.45:28059 checked 8m ago
Connect to this server
1. Main points
Players now
1/ 200
0% full
7-day average
2
peak 9
Rank
#2,027
top 9% · #316 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 2 players, with a peak of 9.
- It ranks #2,027 of all ranked servers, the top 9%, and #316 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Vanillaish PVE with raid week No Decay
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Wipe-day peak
18
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW27d ago | 18 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Vanillaish PVE with raid week No Decay
4500 · seed 1403708994
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1403708994 |
8. Server characteristics
Table 4: Characteristics of Vanillaish PVE with raid week No Decay
What the server publishes and what was recorded
| Address | 104.129.132.45:28059 |
|---|---|
| Region | NA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Vanilla'ish PVE We are a vanilla gather rate PVE server with many quality of life upgrades. We offer no decay, heli spawns on road with lower decay, remover tool, optional offline raid protection for half of raid week, horse lock, 2k stacks, raidable bases, 2 way discord/game chat, and more! Raid week is final week of wipe at which point pvp and raiding is enabled Active admins and a great culture enjoy your stay
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 60 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 38 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 44 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 71 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 20 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 10 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Vanillaish PVE with raid week No Decay: what is it?
Once a month, and only with the force wipe, does Vanillaish PVE with raid week No Decay wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 9 hours. The tags list a wipe schedule of one month.
On Vanillaish PVE with raid week No Decay, what happens on wipe day?
Recent wipes drew an average peak of 18 players. The peak of the latest wipe's crowd came 7 hours after it began.
Server details
How reliable is Vanillaish PVE with raid week No Decay, and is it online now?
This release records Vanillaish PVE with raid week No Decay as online. By its own reported uptime, it restarted about 34 hours ago. 164 of 168 hours on across the last 7 full days gives an uptime of 98%. First recorded by Rust Census on 13 September 2026.
Does Vanillaish PVE with raid week No Decay hold a steady frame rate and connection?
Average server fps over the last 48 hours was 27, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 197,576. The peak memory use recorded was 6,400 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does Vanillaish PVE with raid week No Decay run from?
Its NA tag is how Vanillaish PVE with raid week No Decay lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.129.132.45:28059 is its address.
On which Rust version does Vanillaish PVE with raid week No Decay operate?
This release lists Vanillaish PVE with raid week No Decay on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Vanillaish PVE with raid week No Decay carry?
At counting time Vanillaish PVE with raid week No Decay recorded 1 players across 200 slots. This release records a seven-day average of 2 players and a peak of 9. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 5 players.
In the rankings of Rust servers, where is Vanillaish PVE with raid week No Decay placed?
This release ranks Vanillaish PVE with raid week No Decay at #2,027 for seven-day player hours, #316 in North America, inside the top 9% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Vanillaish PVE with raid week No Decay?
Included in these Rust Census lists is Vanillaish PVE with raid week No Decay: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Vanillaish PVE with raid week No Decay?
These are the tags Vanillaish PVE with raid week No Decay publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Vanillaish PVE with raid week No Decay?
Vanillaish PVE with raid week No Decay runs a procedural map of size 4,500 with seed 1403708994, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Vanillaish PVE with raid week No Decay, what rules and settings are in force?
The name of Vanillaish PVE with raid week No Decay carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Vanillaish PVE with raid week No Decay?
Enter client.connect 104.129.132.45:28059 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/b4NScxs55u.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
