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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Kizharu Skins Map

104.129.132.139:28033 checked 28m ago

moddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
104.129.132.139:28033
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#14,947

top 67%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,947 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Kizharu Skins Map

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246801:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC19d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Kizharu Skins Map

3500 · seed 4411638

Map of Kizharu Skins Map

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed4411638
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Kizharu Skins Map

What the server publishes and what was recorded

Address104.129.132.139:28033
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 04:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182 / 215

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Kizharu Skins Map?

The rhythm of Kizharu Skins Map's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 19 days 20 hours have passed since this world was made.

How is wipe day run on Kizharu Skins Map?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of Kizharu Skins Map?

Kizharu Skins Map is online at the time of this release. The uptime it reports puts the last restart at about 2 days 17 hours ago. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of Kizharu Skins Map show?

Average server fps over the last 48 hours was 5, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 68,155. Memory use reached 2,310 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is Kizharu Skins Map based?

A region is not published by Kizharu Skins Map. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.129.132.139:28033 is its address.

What version of Rust has been recorded on Kizharu Skins Map?

Rust network protocol 2635 and build 168909 on Linux is the version Kizharu Skins Map runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Kizharu Skins Map?

Kizharu Skins Map stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Kizharu Skins Map placed?

For seven-day player hours, Kizharu Skins Map is ranked #14,947, placing it in the top 67% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Kizharu Skins Map?

These Rust Census lists include Kizharu Skins Map: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Kizharu Skins Map: what do they indicate?

These are the tags Kizharu Skins Map publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Kizharu Skins Map?

Kizharu Skins Map runs a procedural map of size 3,500 with seed 4411638, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Kizharu Skins Map configured, and what rules does it keep?

No gather rate is recorded for Kizharu Skins Map in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Kizharu Skins Map?

Enter client.connect 104.129.132.139:28033 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://x.com/Kizharu.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.