Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,467 players on 11,887 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TMD Test [Whitelist Only]

104.129.132.129:28025 checked 11m ago

quad biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (17:10 UTC)
Source
Live server queries
Server address
104.129.132.129:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 2

Rank

#9,189

top 41%

Last wipe

7d ago

biweekly schedule

Next wipe

7d 1h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #9,189 of all ranked servers, the top 41%, on player hours over the last seven days.
  • Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on TMD Test [Whitelist Only]

Players now and over time, UTC

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304018:0003:0012:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers, and #469 of the quad servers (top 57%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

Usual gap

6.1 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 1hThu 5 Nov, 19:00 UTCForce wipe FW
20d 9hThu 19 Nov, 03:05 UTCOwn schedule
35d 1hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:05 UTC7d ago 2 – running 1
Sun 18 Oct, 19:18 UTC10d ago 1 halved by day 1 3.3 days 0
Thu 8 Oct, 00:48 UTC21d ago 1 halved by day 1 10.8 days 0
Thu 1 Oct, 22:03 UTC FW27d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC29d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC41d ago 1 halved by day 1 12.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TMD Test [Whitelist Only]

4096 · seed 1337

Map of TMD Test [Whitelist Only]

Table 3: The world

As the server publishes it

MapCustom Map
Size4096
Seed1337

8. Server characteristics

Table 4: Characteristics of TMD Test [Whitelist Only]

What the server publishes and what was recorded

Address104.129.132.129:28025
Region–
Max players10
Group limitquad
Wipe schedulebiweekly
Last wipe22 Oct 2026, 03:05 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average2 / 50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average1 / 51
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average1 / 50
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average20 / 140
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average4 / 50
【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does TMD Test [Whitelist Only] wipe, and how often?

As its schedule cannot be confirmed from the few wipes of TMD Test [Whitelist Only] on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 7 days 14 hours have passed since this world was made. The tags list a fortnightly wipe schedule.

How is wipe day run on TMD Test [Whitelist Only]?

An average of 1 players attended at peak across recent wipes. 16 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Server record

What does the record show for the uptime and current status of TMD Test [Whitelist Only]?

At the latest check, TMD Test [Whitelist Only] was online. About 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

How well does TMD Test [Whitelist Only] perform?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 29. Buildings, deployables and everything else in the world took the entity count to 121,633. Memory use reached 5,475 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does TMD Test [Whitelist Only] run from?

No region is published by TMD Test [Whitelist Only]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.129.132.129:28025 is its address.

Which Rust version is TMD Test [Whitelist Only] running?

Rust network protocol 2635 and build 168909 on Linux is the version TMD Test [Whitelist Only] runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does TMD Test [Whitelist Only] carry?

At counting time TMD Test [Whitelist Only] recorded 0 players across 10 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 0 players was recorded at 18:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is TMD Test [Whitelist Only] placed?

The rank for TMD Test [Whitelist Only] is #9,189 on seven-day player hours, in the top 41% of ranked servers. Within quad servers this release ranks it #469.

Tags, lists

Which Rust Census filters and lists cover TMD Test [Whitelist Only]?

The Rust Census lists that TMD Test [Whitelist Only] fits are: Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on TMD Test [Whitelist Only]: what do they indicate?

These are the tags TMD Test [Whitelist Only] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): The server is run for roleplay; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

How is TMD Test [Whitelist Only] configured, and what rules does it keep?

No gather rate is given in the name of TMD Test [Whitelist Only]. For groups (quad), the maximum is 4 players. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to TMD Test [Whitelist Only]?

Enter client.connect 104.129.132.129:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://store.themonsterden.net/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts4Group limit No team may hold more than 4.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Gameplay

^rRoleplay The server is run for roleplay.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.
moddedModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.