Statistical profileOnline
[TEST] WipeDay Test
104.128.58.197:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on [TEST] WipeDay Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:01 UTC13d ago | 0 | – | running | 0 |
| Wed 14 Oct, 14:47 UTC14d ago | 0 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [TEST] WipeDay Test
1500 · seed 249036398
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 249036398 |
8. Server characteristics
Table 3: Characteristics of [TEST] WipeDay Test
What the server publishes and what was recorded
| Address | 104.128.58.197:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 18:01 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 23 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [TEST] WipeDay Test: what is it?
Too few wipes of [TEST] WipeDay Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 9 hours.
How is wipe day run on [TEST] WipeDay Test?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is [TEST] WipeDay Test, and is it online now?
[TEST] WipeDay Test is online at the time of this release. By its own reported uptime, it restarted about 4 days 18 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 14 October 2026.
Does [TEST] WipeDay Test hold a steady frame rate and connection?
Average server fps over the last 48 hours was 239, with a low of 238. The world carried up to 7,826 entities, including buildings, deployables and all else. The peak memory use recorded was 1,475 MB. Players feel low fps and a rising entity count as lag.
Which location does [TEST] WipeDay Test run from?
A region is not published by [TEST] WipeDay Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.128.58.197:28015 it is addressed.
On which Rust version does [TEST] WipeDay Test operate?
Rust network protocol 2634 and build 167781 on Linux is the version [TEST] WipeDay Test runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for [TEST] WipeDay Test?
[TEST] WipeDay Test stands at 0 players from 50 slots in this release. This release gives a seven-day average of 0 players.
What position does [TEST] WipeDay Test hold in the server rankings?
For seven-day player hours, [TEST] WipeDay Test is ranked #15,358, placing it in the top 69% of all ranked servers.
Tag details
Where does [TEST] WipeDay Test appear among the Rust Census lists and filters?
Included in these Rust Census lists is [TEST] WipeDay Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on [TEST] WipeDay Test: what do they indicate?
Read by the game's server browser, [TEST] WipeDay Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on [TEST] WipeDay Test?
The procedural map on [TEST] WipeDay Test is generated by the game, measures 1,500 and carries seed 249036398. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [TEST] WipeDay Test, what rules and settings are in force?
No gather rate is given in the name of [TEST] WipeDay Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join [TEST] WipeDay Test?
Enter client.connect 104.128.58.197:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://wipeday.thunderdome.gg is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
