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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,677 players on 11,911 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

104.128.50.77:28015 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (20:20 UTC)
Source
Live server queries
Server address
104.128.50.77:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040021:0006:0015:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:34 UTC19d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

4000 · seed 1371222681

Map of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1371222681
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

What the server publishes and what was recorded

Address104.128.50.77:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 02:34 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to our Vanillaish mashup server. Each force wipe brings a seasonal theme check discord for details! Extended Workbench Range, 50% TC Upkeep, Offline Raid Protection, Junk loot removed and Improved loot tables. Raidable bases, Roaming NPC's and some PVE events for some added fun! Great for people just getting into rust and wanting to learn how to play. Updating and improving server play daily

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average162 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average121 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average37 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33 / 1000

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The rhythm of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 17 hours have passed since this world was made.

On ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

At the latest check, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | was online. By its own reported uptime, it restarted about 14 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

Does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | hold a steady frame rate and connection?

Average server fps over the last 48 hours was 171, with a low of 94. The world carried up to 88,245 entities, including buildings, deployables and all else. Memory use reached 2,626 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | based?

No region is published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.128.50.77:28015 it is addressed.

On which Rust version does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | operate?

Rust network protocol 2634 and build 167231 on Linux is the version ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | carry?

The present count is 0 players on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, out of 50 slots. Averaged across seven days, the count is 0 players.

What position does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | hold in the server rankings?

The rank for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is #15,323 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Included in these Rust Census lists is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Read by the game's server browser, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Size 4,000 and seed 1371222681: that is the procedural map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | configured, and what rules does it keep?

No gather rate is recorded for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Enter client.connect 104.128.50.77:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/bfHWCbze9s.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build The server runs game build 167231.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.