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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,224 players on 11,783 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

davcra.com 4k map - testing.

NA 104.10.76.61:28015 checked 8m ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (14:15 UTC)
Source
Live server queries
Server address
104.10.76.61:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#9,645

top 43% · #1262 in NA

Last wipe

2d ago

monthly schedule

Next wipe

5d 7h

Mon 2 Nov, 21:19 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,645 of all ranked servers, the top 43%, and #1262 in NA, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Monday 2 November, 21:19 UTC, every 7 days 23 hours.

2. Players

Figure 1: Players on davcra.com 4k map - testing.

Players now and over time, UTC

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510015:0000:0009:0018:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Monday 2 November, 21:19 UTC, in 5d 7h. Every 7 days 23 hours · medium confidence

Usual gap

5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

33%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
5d 7hMon 2 Nov, 21:19 UTCOwn schedule
8d 4hThu 5 Nov, 19:00 UTCForce wipe FW
13d 6hTue 10 Nov, 20:34 UTCOwn schedule
21d 5hWed 18 Nov, 19:49 UTCOwn schedule
29d 4hThu 26 Nov, 19:04 UTCOwn schedule
36d 4hThu 3 Dec, 19:00 UTCForce wipe FW
37d 4hFri 4 Dec, 18:19 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:04 UTC2d ago 1 – running 0
Sun 18 Oct, 23:19 UTC9d ago 1 halved by day 1 6.9 days 0
Sun 11 Oct, 00:04 UTC17d ago 1 halved by day 1 8 days 0
Fri 2 Oct, 14:08 UTC26d ago 1 held half 8.4 days 0
Thu 1 Oct, 22:28 UTC FW26d ago 1 – 0.7 days 0
Wed 30 Sep, 18:57 UTC27d ago 1 – 1.1 days 0
Sun 27 Sep, 15:19 UTC30d ago 1 held half 3.2 days 0
Sat 26 Sep, 03:26 UTC32d ago 1 – 1.5 days 0
Thu 17 Sep, 14:42 UTC40d ago 1 halved by day 4 8.5 days 0
Mon 14 Sep, 00:54 UTC44d ago 1 halved by day 2 3.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of davcra.com 4k map - testing.

4000 · seed 2026680033

Map of davcra.com 4k map - testing.

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed2026680033
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of davcra.com 4k map - testing.

What the server publishes and what was recorded

Address104.10.76.61:28015
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe25 Oct 2026, 22:04 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average5 / 175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average5 / 1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average0 / 15
Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 2 on average1 / 50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2 / 50

10. Quick answers

From the figures on this page.

Wipe records

When does davcra.com 4k map - testing. wipe, and how often?

About every 5 days, davcra.com 4k map - testing. has wiped of late. Monday 2 November at 21:19 UTC is the date of its next wipe. 2 days 16 hours have passed since this world was made. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at davcra.com 4k map - testing.?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, half the peak was lost by day 1.

About the server

Is davcra.com 4k map - testing. up, and how well has it held up?

davcra.com 4k map - testing. is online at the time of this release. The uptime it reports puts the last restart at about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 108 of them, or 64%. The first sighting of it by Rust Census was on 13 September 2026.

Does davcra.com 4k map - testing. hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 64; the lowest reading was 60. Buildings, deployables and everything else in the world took the entity count to 93,657. Up to 2,784 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does davcra.com 4k map - testing. run from?

With its NA tag, davcra.com 4k map - testing. lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.10.76.61:28015 it is addressed.

On which Rust version does davcra.com 4k map - testing. operate?

This release lists davcra.com 4k map - testing. on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for davcra.com 4k map - testing.?

At counting time davcra.com 4k map - testing. recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is davcra.com 4k map - testing. placed?

This release ranks davcra.com 4k map - testing. at #9,645 for seven-day player hours, #1,262 in North America, inside the top 43% of ranked servers.

Lists and tags

Where does davcra.com 4k map - testing. appear among the Rust Census lists and filters?

The Rust Census lists that davcra.com 4k map - testing. fits are: Rust tutorial servers, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

The tags on davcra.com 4k map - testing.: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial runs here, so new players can begin; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it are the tags davcra.com 4k map - testing. publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for davcra.com 4k map - testing.?

davcra.com 4k map - testing. runs a procedural map of size 4,000 with seed 2026680033, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for davcra.com 4k map - testing.?

The name of davcra.com 4k map - testing. carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to davcra.com 4k map - testing.?

You can open the console in Rust with F1 and enter client.connect 104.10.76.61:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,^v,NA,^t,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^tTutorial on The Facepunch tutorial runs here, so new players can begin.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.