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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Friend Not Foe / PvE Community / Australasia

OC 103.62.51.209:49105 checked 14m ago

quad biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
103.62.51.209:49105
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

1

peak 4

Rank

#4,025

top 18% · #102 in OC

Last wipe

1h ago

biweekly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #4,025 of all ranked servers, the top 18%, and #102 in OC, on player hours over the last seven days.
  • Its current map went up 1h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Friend Not Foe / PvE Community / Australasia

Players now and over time, UTC

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 48% in OC, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Usual gap

14 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

9

players, last three wipes

Crowd held

0%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
13d 22hThu 12 Nov, 14:27 UTCOwn schedule
27d 21hThu 26 Nov, 13:49 UTCOwn schedule
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW
41d 20hThu 10 Dec, 13:11 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:05 UTC1h ago – – running 0
Thu 15 Oct, 17:13 UTC13d ago 7 – – 1
Thu 1 Oct, 17:51 UTC FW27d ago 10 halved by day 6 14 days 0
Thu 17 Sep, 17:04 UTC41d ago 9 halved by day 4 14 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Friend Not Foe / PvE Community / Australasia

3800 · seed 1255517319

Map of Friend Not Foe / PvE Community / Australasia

Table 3: The world

As the server publishes it

MapProcedural Map
Size3800
Seed1255517319
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Friend Not Foe / PvE Community / Australasia

What the server publishes and what was recorded

Address103.62.51.209:49105
RegionOC
Max players50
Group limitquad
Wipe schedulebiweekly
Last wipe29 Oct 2026, 15:05 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost. - This is an English speaking server based in Australia, everyone welcome. - No raiding or killing - if you see trouble use '/admin please' in chat. - We wipe biweekly, with a Purge the night before. View webpage for more details.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average1 / 50
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average17 / 2000
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average1 / 50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 3 on average2 / 51
[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average0 / 150
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average1 / 50

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Friend Not Foe / PvE Community / Australasia: what is it?

About every 14 days, Friend Not Foe / PvE Community / Australasia has wiped of late. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 1 hours. Its tags carry a wipe schedule of every two weeks.

On Friend Not Foe / PvE Community / Australasia, what happens on wipe day?

An average of 9 players attended at peak across recent wipes. On the latest wipe, 38 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 4.

Server details

What does the record show for the uptime and current status of Friend Not Foe / PvE Community / Australasia?

Friend Not Foe / PvE Community / Australasia is online at the time of this release. The uptime it reports puts the last restart at about 19 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does Friend Not Foe / PvE Community / Australasia hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 59; the lowest reading was 54. The world carried up to 94,005 entities, including buildings, deployables and all else. Memory use reached 2,492 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is Friend Not Foe / PvE Community / Australasia based?

Its OC tag is how Friend Not Foe / PvE Community / Australasia lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. At 103.62.51.209:49105 it is addressed.

On which Rust version does Friend Not Foe / PvE Community / Australasia operate?

The version in use on Friend Not Foe / PvE Community / Australasia is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Friend Not Foe / PvE Community / Australasia carry?

At counting time Friend Not Foe / PvE Community / Australasia recorded 0 players across 50 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 2 players.

In the rankings of Rust servers, where is Friend Not Foe / PvE Community / Australasia placed?

On player hours over the last seven days Friend Not Foe / PvE Community / Australasia stands at #4,025, #102 in Oceania, in the top 18% of ranked servers. The server stands at #258 among quad servers.

Tags, lists

Which Rust Census filters and lists cover Friend Not Foe / PvE Community / Australasia?

The Rust Census lists that Friend Not Foe / PvE Community / Australasia fits are: Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

The tags on Friend Not Foe / PvE Community / Australasia: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): In the server browser it appears under Oceania are the tags Friend Not Foe / PvE Community / Australasia publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Friend Not Foe / PvE Community / Australasia?

Friend Not Foe / PvE Community / Australasia runs a procedural map of size 3,800 with seed 1255517319, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Friend Not Foe / PvE Community / Australasia?

No gather rate is given in the name of Friend Not Foe / PvE Community / Australasia. For groups (quad), the maximum is 4 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Friend Not Foe / PvE Community / Australasia?

You can open the console in Rust with F1 and enter client.connect 103.62.51.209:49105; or press Launch Rust and join on this page, and you are connected through Steam. https://friendnotfoe.co.uk/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts4Group limit No team may hold more than 4.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptswNetworking 'sw' is the network layer recorded here.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

OCOceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.