Statistical profileOnline
Friend Not Foe / PvE Community / Australasia
OC 103.62.51.209:49105 checked 14m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#4,025
top 18% · #102 in OC
Last wipe
1h ago
biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #4,025 of all ranked servers, the top 18%, and #102 in OC, on player hours over the last seven days.
- Its current map went up 1h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Friend Not Foe / PvE Community / Australasia
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers, top 48% in OC, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterna steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Usual gap
14 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
9
players, last three wipes
Crowd held
0%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 22h | Thu 12 Nov, 14:27 UTC | Own schedule |
| 27d 21h | Thu 26 Nov, 13:49 UTC | Own schedule |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 20h | Thu 10 Dec, 13:11 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:05 UTC1h ago | – | – | running | 0 |
| Thu 15 Oct, 17:13 UTC13d ago | 7 | – | – | 1 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 10 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 17:04 UTC41d ago | 9 | halved by day 4 | 14 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Friend Not Foe / PvE Community / Australasia
3800 · seed 1255517319
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3800 |
| Seed | 1255517319 |
8. Server characteristics
Table 4: Characteristics of Friend Not Foe / PvE Community / Australasia
What the server publishes and what was recorded
| Address | 103.62.51.209:49105 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 29 Oct 2026, 15:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost. - This is an English speaking server based in Australia, everyone welcome. - No raiding or killing - if you see trouble use '/admin please' in chat. - We wipe biweekly, with a Purge the night before. View webpage for more details.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 36 on average | 17 / 2000 |
| Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 1 / 50 |
| [RU] RCVL_25Rus PVE/PVP Four | EA · quad · biweekly · 3 on average | 2 / 51 |
| [AU] OzRust.com PvE | Jetpacks | Kits | Events | OC · groups of 8+ · biweekly · 2 on average | 0 / 150 |
| Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 1 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Friend Not Foe / PvE Community / Australasia: what is it?
About every 14 days, Friend Not Foe / PvE Community / Australasia has wiped of late. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 1 hours. Its tags carry a wipe schedule of every two weeks.
On Friend Not Foe / PvE Community / Australasia, what happens on wipe day?
An average of 9 players attended at peak across recent wipes. On the latest wipe, 38 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 4.
Server details
What does the record show for the uptime and current status of Friend Not Foe / PvE Community / Australasia?
Friend Not Foe / PvE Community / Australasia is online at the time of this release. The uptime it reports puts the last restart at about 19 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does Friend Not Foe / PvE Community / Australasia hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 59; the lowest reading was 54. The world carried up to 94,005 entities, including buildings, deployables and all else. Memory use reached 2,492 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Friend Not Foe / PvE Community / Australasia based?
Its OC tag is how Friend Not Foe / PvE Community / Australasia lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. At 103.62.51.209:49105 it is addressed.
On which Rust version does Friend Not Foe / PvE Community / Australasia operate?
The version in use on Friend Not Foe / PvE Community / Australasia is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Friend Not Foe / PvE Community / Australasia carry?
At counting time Friend Not Foe / PvE Community / Australasia recorded 0 players across 50 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 2 players.
In the rankings of Rust servers, where is Friend Not Foe / PvE Community / Australasia placed?
On player hours over the last seven days Friend Not Foe / PvE Community / Australasia stands at #4,025, #102 in Oceania, in the top 18% of ranked servers. The server stands at #258 among quad servers.
Tags, lists
Which Rust Census filters and lists cover Friend Not Foe / PvE Community / Australasia?
The Rust Census lists that Friend Not Foe / PvE Community / Australasia fits are: Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
The tags on Friend Not Foe / PvE Community / Australasia: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): In the server browser it appears under Oceania are the tags Friend Not Foe / PvE Community / Australasia publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Friend Not Foe / PvE Community / Australasia?
Friend Not Foe / PvE Community / Australasia runs a procedural map of size 3,800 with seed 1255517319, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Friend Not Foe / PvE Community / Australasia?
No gather rate is given in the name of Friend Not Foe / PvE Community / Australasia. For groups (quad), the maximum is 4 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Friend Not Foe / PvE Community / Australasia?
You can open the console in Rust with F1 and enter client.connect 103.62.51.209:49105; or press Launch Rust and join on this page, and you are connected through Steam. https://friendnotfoe.co.uk/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptsw | Networking 'sw' is the network layer recorded here. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
