Statistical profileOnline
New Milton Keynes
103.233.220.112:28015 checked 9m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
1
peak 3
Rank
#2,894
top 13%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #2,894 of all ranked servers, the top 13%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on New Milton Keynes
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
27.8 days
between real wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 18
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:17 UTC26d ago | 5 | – | running | 0 |
| Fri 4 Sep, 11:16 UTC54d ago | 2 | halved by day 18 | 27.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of New Milton Keynes
5000 · seed 583786723
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 583786723 |
8. Server characteristics
Table 3: Characteristics of New Milton Keynes
What the server publishes and what was recorded
| Address | 103.233.220.112:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 05:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 132 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 102 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on New Milton Keynes?
Too few wipes of New Milton Keynes are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 15 hours.
What should you expect on wipe day at New Milton Keynes?
Recent wipes drew an average peak of 4 players. The peak of the latest wipe's crowd came 26 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 18 in those cases where it did not hold.
Server record
What does the record show for the uptime and current status of New Milton Keynes?
New Milton Keynes is online at the time of this release. By its own reported uptime, it restarted about 2 days 10 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
Does New Milton Keynes hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 89; the lowest reading was 59. The world carried up to 146,813 entities, including buildings, deployables and all else. Up to 4,532 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does New Milton Keynes run from?
No region is given by New Milton Keynes. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 103.233.220.112:28015 is its address.
What version of Rust has been recorded on New Milton Keynes?
Rust network protocol 2635 and build 168909 on Windows is the version New Milton Keynes runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does New Milton Keynes carry?
New Milton Keynes stands at 0 players from 30 slots in this release. This release records a seven-day average of 1 players and a peak of 3.
In the rankings of Rust servers, where is New Milton Keynes placed?
For seven-day player hours, New Milton Keynes is ranked #2,894, placing it in the top 13% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover New Milton Keynes?
These Rust Census lists include New Milton Keynes: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on New Milton Keynes?
Read by the game's server browser, New Milton Keynes publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for New Milton Keynes?
New Milton Keynes runs a procedural map of size 5,000 with seed 583786723, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for New Milton Keynes?
The name of New Milton Keynes carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to New Milton Keynes?
Enter client.connect 103.233.220.112:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.