Statistical profileOnline
Daedu's Rust server
103.218.172.195:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
2
peak 9
Rank
#5,931
top 27%
Last wipe
14h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 2 players, with a peak of 9.
- It ranks #5,931 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 14h ago.
2. Players
Figure 1: Players on Daedu's Rust server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.1 days
between real wipes
Wipe-day peak
105
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 105, 7 hours in, with 20 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:22 UTC14h ago | – | – | running | 1 |
| Fri 16 Oct, 06:01 UTC13d ago | 105+20 queue | – | – | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Daedu's Rust server
3000 · seed 389241547
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 389241547 |
8. Server characteristics
Table 3: Characteristics of Daedu's Rust server
What the server publishes and what was recorded
| Address | 103.218.172.195:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 99 max |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 07:22 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 60 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 99 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 113 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
When does Daedu's Rust server wipe, and how often?
With too few wipes of Daedu's Rust server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 14 hours have passed since this world was made.
On Daedu's Rust server, what happens on wipe day?
Recent wipes drew an average peak of 105 players. 20 more were waiting in the queue when the crowd peaked 7 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
What does the record show for the uptime and current status of Daedu's Rust server?
Daedu's Rust server is online at the time of this release. About 12 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 12 October 2026.
How well does Daedu's Rust server perform?
Over the last 48 hours, server fps averaged 232; the lowest reading was 224. The world carried up to 53,435 entities, including buildings, deployables and all else. Up to 1,716 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Daedu's Rust server?
No region is published by Daedu's Rust server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 103.218.172.195:28015 is its address.
On which Rust version does Daedu's Rust server operate?
Rust network protocol 2635 and build 168909 on Linux is the version Daedu's Rust server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Daedu's Rust server?
The present count is 0 players on Daedu's Rust server, out of 50 slots. This release records a seven-day average of 2 players and a peak of 9. An average of 9 players was recorded at 08:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Daedu's Rust server placed?
For seven-day player hours, Daedu's Rust server is ranked #5,931, placing it in the top 27% of all ranked servers.
Tags, lists
Where does Daedu's Rust server appear among the Rust Census lists and filters?
The Rust Census lists that Daedu's Rust server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Daedu's Rust server carry?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts99 (Group limit): No team may hold more than 99; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Daedu's Rust server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Daedu's Rust server?
The procedural map on Daedu's Rust server is generated by the game, measures 3,000 and carries seed 389241547. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Daedu's Rust server?
No gather rate is recorded for Daedu's Rust server in its name. 99 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Daedu's Rust server?
Enter client.connect 103.218.172.195:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts99,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts99 | Group limit No team may hold more than 99. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.