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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

pllm-test-0

103.196.86.24:28015 checked 15d ago

moddedcarbon
Release date
Next release
In five minutes (00:16 UTC)
Source
Live server queries
Server address
103.196.86.24:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,441

top 71%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,441 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on pllm-test-0

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:10 UTC15d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of pllm-test-0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of pllm-test-0

What the server publishes and what was recorded

Address103.196.86.24:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 23:10 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on pllm-test-0?

Too few wipes of pllm-test-0 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 21 hours ago.

On pllm-test-0, what happens on wipe day?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

Is pllm-test-0 up, and how well has it held up?

The latest count records pllm-test-0 as offline, last seen 15 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 12 October 2026.

Which location does pllm-test-0 run from?

No region is given by pllm-test-0. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.196.86.24:28015 is its address.

Which Rust version is pllm-test-0 running?

The version in use on pllm-test-0 is Rust network protocol 2634 and build 167584 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for pllm-test-0?

At this release pllm-test-0 is offline, having last been seen 15 days 20 hours ago.

In the rankings of Rust servers, where is pllm-test-0 placed?

For seven-day player hours, pllm-test-0 is ranked #15,441, placing it in the top 71% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover pllm-test-0?

These Rust Census lists include pllm-test-0: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on pllm-test-0?

These are the tags pllm-test-0 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for pllm-test-0?

pllm-test-0 runs a procedural map, which the game generates.

How is pllm-test-0 configured, and what rules does it keep?

No gather rate is given in the name of pllm-test-0. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join pllm-test-0?

Enter client.connect 103.196.86.24:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players The server holds 4 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Game build: 167584.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.