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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,116 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

pllm-test-1

103.196.86.151:28115 checked 16d ago

moddedcarbon
Release date
Next release
In five minutes (00:16 UTC)
Source
Live server queries
Server address
103.196.86.151:28115
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,441

top 71%

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,441 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on pllm-test-1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of pllm-test-1

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of pllm-test-1

What the server publishes and what was recorded

Address103.196.86.151:28115
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 23:49 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for pllm-test-1: what is it?

With too few wipes of pllm-test-1 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 16 days 7 hours ago.

Server details

What does the record show for the uptime and current status of pllm-test-1?

Last seen 16 days 6 hours ago, pllm-test-1 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 12 October 2026.

In which location is pllm-test-1 based?

No region is given by pllm-test-1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.196.86.151:28115 it is addressed.

Which Rust version is pllm-test-1 running?

The version in use on pllm-test-1 is Rust network protocol 2634 and build 167584 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for pllm-test-1?

The last count for pllm-test-1 was 16 days 6 hours ago; it is offline at present.

How does pllm-test-1 compare with other servers in the rankings?

For seven-day player hours, pllm-test-1 is ranked #15,441, placing it in the top 71% of all ranked servers.

Lists and tags

Where does pllm-test-1 appear among the Rust Census lists and filters?

The Rust Census lists that pllm-test-1 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on pllm-test-1: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server are the tags pllm-test-1 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for pllm-test-1?

pllm-test-1 runs a procedural map, which the game generates.

On pllm-test-1, what rules and settings are in force?

No gather rate is recorded for pllm-test-1 in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to pllm-test-1?

Enter client.connect 103.196.86.151:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build Game build: 167584.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.