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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,778 players on 11,636 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

pllm-test-0

103.196.86.151:28015 checked 15d ago

moddedcarbon
Release date
Next release
In five minutes (00:16 UTC)
Source
Live server queries
Server address
103.196.86.151:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,441

top 71%

Last wipe

15d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,441 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on pllm-test-0

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of pllm-test-0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of pllm-test-0

What the server publishes and what was recorded

Address103.196.86.151:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 23:49 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 161 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average20 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for pllm-test-0: what is it?

The rhythm of pllm-test-0's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 15 days 2 hours have passed since this world was made.

Server details

Is pllm-test-0 up, and how well has it held up?

Last seen 15 days 2 hours ago, pllm-test-0 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 12 October 2026.

Which location does pllm-test-0 run from?

No region is published by pllm-test-0. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.196.86.151:28015 it is addressed.

On which Rust version does pllm-test-0 operate?

Rust network protocol 2634 and build 167584 on Linux is the version pllm-test-0 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does pllm-test-0 carry?

The last count for pllm-test-0 was 15 days 2 hours ago; it is offline at present.

What position does pllm-test-0 hold in the server rankings?

The rank for pllm-test-0 is #15,441 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover pllm-test-0?

These Rust Census lists include pllm-test-0: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on pllm-test-0?

Read by the game's server browser, pllm-test-0 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): The server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for pllm-test-0?

pllm-test-0 runs a procedural map, which the game generates.

How is pllm-test-0 configured, and what rules does it keep?

No gather rate is recorded for pllm-test-0 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to pllm-test-0?

Enter client.connect 103.196.86.151:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build The server runs game build 167584.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.