Statistical profileOnline
WACKO'S WORLD
103.193.81.79:28080 checked 13m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#10,176
top 46%
Last wipe
17h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #10,176 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 17h ago.
2. Players
Figure 1: Players on WACKO'S WORLD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
19.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:30 UTC21h ago | – | – | running | 0 |
| Wed 23 Sep, 07:05 UTC36d ago | 0 | – | – | 0 |
| Sat 19 Sep, 10:43 UTC40d ago | 5 | halved by day 1 | 3.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WACKO'S WORLD
3000 · seed 1614934987
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1614934987 |
8. Server characteristics
Table 3: Characteristics of WACKO'S WORLD
What the server publishes and what was recorded
| Address | 103.193.81.79:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 07:15 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 18 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 195 / 215 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on WACKO'S WORLD?
Wipes on WACKO'S WORLD fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 hours have passed since this world was made.
On WACKO'S WORLD, what happens on wipe day?
Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
About the server
What does the record show for the uptime and current status of WACKO'S WORLD?
This release records WACKO'S WORLD as online. About 13 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 18 September 2026.
What does the performance record of WACKO'S WORLD show?
Average server fps over the last 48 hours was 198, with a low of 153. The world carried up to 48,554 entities, including buildings, deployables and all else. Memory use reached 1,608 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for WACKO'S WORLD?
A region is not published by WACKO'S WORLD. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.193.81.79:28080 it is addressed.
Which Rust version is WACKO'S WORLD running?
The version in use on WACKO'S WORLD is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on WACKO'S WORLD?
At counting time WACKO'S WORLD recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 07:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is WACKO'S WORLD placed?
For seven-day player hours, WACKO'S WORLD is ranked #10,176, placing it in the top 46% of all ranked servers.
Lists and tags
Where does WACKO'S WORLD appear among the Rust Census lists and filters?
These Rust Census lists include WACKO'S WORLD: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on WACKO'S WORLD: what do they indicate?
These are the tags WACKO'S WORLD publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for WACKO'S WORLD?
The procedural map on WACKO'S WORLD is generated by the game, measures 3,000 and carries seed 1614934987. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for WACKO'S WORLD?
No gather rate is given in the name of WACKO'S WORLD. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to WACKO'S WORLD?
Enter client.connect 103.193.81.79:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.