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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,700 players on 11,793 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Eternal AU 2x - Pre-Server

OC 103.193.81.106:28030 checked 20d ago

2x biweekly wipes moddedoxide
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
103.193.81.106:28030
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,842

top 72% · #194 in OC

Last wipe

21d ago

biweekly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,842 of all ranked servers, the top 72%, and #194 in OC, on player hours over the last seven days.
  • Its current map went up 21d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Eternal AU 2x - Pre-Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Usual gap

2.9 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
20d 8hThu 19 Nov, 06:56 UTCOwn schedule
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC21d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Eternal AU 2x - Pre-Server

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Eternal AU 2x - Pre-Server

What the server publishes and what was recorded

Address103.193.81.106:28030
RegionOC
Max players100
Group limit12 max
Wipe schedulebiweekly
Last wipe8 Oct 2026, 06:56 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average2 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0 / 40
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3 / 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average5 / 75
HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average0 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average14 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does Eternal AU 2x - Pre-Server wipe, and how often?

The prediction for Eternal AU 2x - Pre-Server follows its tag, since too few of its wipes are on record to confirm the schedule. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 21 days 15 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On Eternal AU 2x - Pre-Server, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

How reliable is Eternal AU 2x - Pre-Server, and is it online now?

Last seen 20 days ago, Eternal AU 2x - Pre-Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 5 October 2026.

What location has been recorded for Eternal AU 2x - Pre-Server?

In Oceania Eternal AU 2x - Pre-Server lists itself, with its OC tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.193.81.106:28030 is its address.

What version of Rust has been recorded on Eternal AU 2x - Pre-Server?

Rust network protocol 2634 and build 167058 on Linux is the version Eternal AU 2x - Pre-Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Eternal AU 2x - Pre-Server?

The last count for Eternal AU 2x - Pre-Server was 20 days ago; it is offline at present.

In the rankings of Rust servers, where is Eternal AU 2x - Pre-Server placed?

On player hours over the last seven days Eternal AU 2x - Pre-Server stands at #15,842, #194 in Oceania, in the top 72% of ranked servers.

Lists and tags

Where does Eternal AU 2x - Pre-Server appear among the Rust Census lists and filters?

The Rust Census lists that Eternal AU 2x - Pre-Server fits are: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What is meant by each tag shown on Eternal AU 2x - Pre-Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): The server browser files this server under Oceania; oxidation (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags Eternal AU 2x - Pre-Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

How is Eternal AU 2x - Pre-Server configured, and what rules does it keep?

A gather rate of 2x is recorded for Eternal AU 2x - Pre-Server in its name. 12 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Eternal AU 2x - Pre-Server?

Enter client.connect 103.193.81.106:28030 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts12Group limit Team size is capped at 12.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

OCOceania The server browser files this server under Oceania.

Other

oxidationCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.