Statistical profileOffline
Eternal AU 2x - Pre-Server
OC 103.193.81.106:28030 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,842
top 72% · #194 in OC
Last wipe
21d ago
biweekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,842 of all ranked servers, the top 72%, and #194 in OC, on player hours over the last seven days.
- Its current map went up 21d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Eternal AU 2x - Pre-Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Usual gap
2.9 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 20d 8h | Thu 19 Nov, 06:56 UTC | Own schedule |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC21d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC24d ago | 1 | held half | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Eternal AU 2x - Pre-Server
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Eternal AU 2x - Pre-Server
What the server publishes and what was recorded
| Address | 103.193.81.106:28030 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 12 max |
| Wipe schedule | biweekly |
| Last wipe | 8 Oct 2026, 06:56 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 2 / 50 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 40 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 3 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 5 / 75 |
| HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · biweekly · 5 on average | 0 / 150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 66 on average | 14 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Eternal AU 2x - Pre-Server wipe, and how often?
The prediction for Eternal AU 2x - Pre-Server follows its tag, since too few of its wipes are on record to confirm the schedule. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 21 days 15 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On Eternal AU 2x - Pre-Server, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
How reliable is Eternal AU 2x - Pre-Server, and is it online now?
Last seen 20 days ago, Eternal AU 2x - Pre-Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 5 October 2026.
What location has been recorded for Eternal AU 2x - Pre-Server?
In Oceania Eternal AU 2x - Pre-Server lists itself, with its OC tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.193.81.106:28030 is its address.
What version of Rust has been recorded on Eternal AU 2x - Pre-Server?
Rust network protocol 2634 and build 167058 on Linux is the version Eternal AU 2x - Pre-Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Eternal AU 2x - Pre-Server?
The last count for Eternal AU 2x - Pre-Server was 20 days ago; it is offline at present.
In the rankings of Rust servers, where is Eternal AU 2x - Pre-Server placed?
On player hours over the last seven days Eternal AU 2x - Pre-Server stands at #15,842, #194 in Oceania, in the top 72% of ranked servers.
Lists and tags
Where does Eternal AU 2x - Pre-Server appear among the Rust Census lists and filters?
The Rust Census lists that Eternal AU 2x - Pre-Server fits are: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What is meant by each tag shown on Eternal AU 2x - Pre-Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): The server browser files this server under Oceania; oxidation (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags Eternal AU 2x - Pre-Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
How is Eternal AU 2x - Pre-Server configured, and what rules does it keep?
A gather rate of 2x is recorded for Eternal AU 2x - Pre-Server in its name. 12 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Eternal AU 2x - Pre-Server?
Enter client.connect 103.193.81.106:28030 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts12 | Group limit Team size is capped at 12. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Other
oxidation | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.