Statistical profileOffline
Local Rust
103.193.207.36:28015 checked 30d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,938
top 71%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,938 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Local Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local Rust
What the server publishes and what was recorded
| Address | 103.193.207.36:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 19:25 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Local Rust wipe, and how often?
The rhythm of Local Rust's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 30 days 23 hours.
About the server
What does the record show for the uptime and current status of Local Rust?
The latest count records Local Rust as offline, last seen 30 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 27 September 2026.
What location has been recorded for Local Rust?
No region is published by Local Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.193.207.36:28015 is its address.
What version of Rust has been recorded on Local Rust?
The version in use on Local Rust is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Local Rust?
At this release Local Rust is offline, having last been seen 30 days ago.
How does Local Rust compare with other servers in the rankings?
The rank for Local Rust is #16,938 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Where does Local Rust appear among the Rust Census lists and filters?
These Rust Census lists include Local Rust: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Local Rust carry?
Read by the game's server browser, Local Rust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; kdz (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; ki (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; ki0 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; fl0 (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Local Rust?
Local Rust runs a procedural map, which the game generates.
What settings and rules have been listed for Local Rust?
No gather rate is given in the name of Local Rust. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join Local Rust?
Enter client.connect 103.193.207.36:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,kdz,ki,ki0,fl0,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Other
kdz | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|---|
ki | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
ki0 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
fl0 | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.