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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,514 players on 11,817 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x

103.155.37.110:25565 checked 26d ago

2x
Release date
Next release
In five minutes (10:05 UTC)
Source
Live server queries
Server address
103.155.37.110:25565
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#16,003

top 70%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #16,003 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [AU] Solo | DklnHost | 1v1v1v1v1 | 2x

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [AU] Solo | DklnHost | 1v1v1v1v1 | 2x

What the server publishes and what was recorded

Address103.155.37.110:25565
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 09:56 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average3 / 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average5 / 75
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average2 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average0 / 40
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average104 / 250
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average17 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Too few wipes of [AU] Solo | DklnHost | 1v1v1v1v1 | 2x are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 11 hours have passed since this world was made.

Server record

How reliable is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, and is it online now?

Last seen 26 days 11 hours ago, [AU] Solo | DklnHost | 1v1v1v1v1 | 2x is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 3 October 2026.

In which location is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x based?

No region tag is published by [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, but its name points to Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.155.37.110:25565 is its address.

Which Rust version is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x running?

Rust network protocol 2634 and build 166652 on Linux is the version [AU] Solo | DklnHost | 1v1v1v1v1 | 2x runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

The last count for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x was 26 days 11 hours ago; it is offline at present.

In the rankings of Rust servers, where is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x placed?

For seven-day player hours, [AU] Solo | DklnHost | 1v1v1v1v1 | 2x is ranked #16,003, placing it in the top 70% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

The Rust Census lists that [AU] Solo | DklnHost | 1v1v1v1v1 | 2x fits are: Rust 2x servers, counted, Oceania Rust servers and Community servers. Under these filters it comes up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.

What is meant by each tag shown on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags [AU] Solo | DklnHost | 1v1v1v1v1 | 2x publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

A procedural map runs on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, generated by the game.

What settings and rules have been listed for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

The name of [AU] Solo | DklnHost | 1v1v1v1v1 | 2x records a gather rate of 2x. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

You can open the console in Rust with F1 and enter client.connect 103.155.37.110:25565; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.