Statistical profileOnline
IRONBARK CREEK AU
103.15.237.153:28015 checked 9m ago
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1. Main points
Players now
0/ 125
0% full
7-day average
0
peak 3
Rank
#5,129
top 23%
Last wipe
27d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 125 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,129 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on IRONBARK CREEK AU
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers, and #323 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:33 UTC FW27d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of IRONBARK CREEK AU
What the server publishes and what was recorded
| Address | 103.15.237.153:28015 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:33 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Ironbark AU PvE Friendly Australian PvE server No PvP or killing other players No raiding or stealing Explore the map at your own pace Build craft farm and survive Perfect for new and experienced players Relaxed friendly community Have fun and enjoy the adventure
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 2 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 5 / 50 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 1 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 36 / 140 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | OC · groups of 8+ · monthly · 14 on average | 6 / 200 |
| [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | OC · groups of 8+ · monthly · 10 on average | 5 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
When does IRONBARK CREEK AU wipe, and how often?
The force wipe is the only wipe IRONBARK CREEK AU takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days ago. A monthly wipe schedule is published in its tags.
How is wipe day run on IRONBARK CREEK AU?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 10 hours passed before the crowd peaked.
Server record
How reliable is IRONBARK CREEK AU, and is it online now?
IRONBARK CREEK AU is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 30 September 2026.
How well does IRONBARK CREEK AU perform?
The figures for the last 48 hours give an average of 206 server fps and a minimum of 152. Buildings, deployables and everything else in the world took the entity count to 69,128. The peak memory use recorded was 4,197 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does IRONBARK CREEK AU run from?
No region tag is published by IRONBARK CREEK AU, but its name points to Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.15.237.153:28015 is its address.
On which Rust version does IRONBARK CREEK AU operate?
The version in use on IRONBARK CREEK AU is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on IRONBARK CREEK AU?
IRONBARK CREEK AU stands at 0 players from 125 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 2 players.
In the rankings of Rust servers, where is IRONBARK CREEK AU placed?
The rank for IRONBARK CREEK AU is #5,129 on seven-day player hours, in the top 23% of ranked servers. The server stands at #323 among quad servers.
Tag details
Where does IRONBARK CREEK AU appear among the Rust Census lists and filters?
Included in these Rust Census lists is IRONBARK CREEK AU: Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
The tags on IRONBARK CREEK AU: what do they indicate?
Read by the game's server browser, IRONBARK CREEK AU publishes these tags: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp125 (Max players): The server holds 125 slots; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on IRONBARK CREEK AU?
Size 3,500 and seed 50000: that is the procedural map on IRONBARK CREEK AU, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is IRONBARK CREEK AU configured, and what rules does it keep?
The name of IRONBARK CREEK AU carries no gather rate. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join IRONBARK CREEK AU?
Enter client.connect 103.15.237.153:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp125 | Max players The server holds 125 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
