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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,381 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

IRONBARK CREEK AU

103.15.237.153:28015 checked 9m ago

quad monthly wipes moddedoxidepvesoftcore
Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
103.15.237.153:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak 3

Rank

#5,129

top 23%

Last wipe

27d ago

monthly schedule

Next wipe

7d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,129 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on IRONBARK CREEK AU

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 23% of all ranked servers, and #323 of the quad servers (top 39%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 21hThu 5 Nov, 19:00 UTCForce wipe FW
35d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:33 UTC FW27d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of IRONBARK CREEK AU

3500 · seed 50000

Map of IRONBARK CREEK AU

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed50000
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of IRONBARK CREEK AU

What the server publishes and what was recorded

Address103.15.237.153:28015
Region–
Max players125
Group limitquad
Wipe schedulemonthly
Last wipe1 Oct 2026, 20:33 UTC
Hostname–
First seen30 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Ironbark AU PvE Friendly Australian PvE server No PvP or killing other players No raiding or stealing Explore the map at your own pace Build craft farm and survive Perfect for new and experienced players Relaxed friendly community Have fun and enjoy the adventure

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average2 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average5 / 50
Noob Friendly PVE ServerEU · quad · monthly · 1 on average1 / 100
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average36 / 140
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 14 on average6 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 10 on average5 / 200

11. Quick answers

From the figures on this page.

Wipe details

When does IRONBARK CREEK AU wipe, and how often?

The force wipe is the only wipe IRONBARK CREEK AU takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days ago. A monthly wipe schedule is published in its tags.

How is wipe day run on IRONBARK CREEK AU?

The average busiest point of its recent wipes drew 3 players. On the latest wipe, 10 hours passed before the crowd peaked.

Server record

How reliable is IRONBARK CREEK AU, and is it online now?

IRONBARK CREEK AU is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 30 September 2026.

How well does IRONBARK CREEK AU perform?

The figures for the last 48 hours give an average of 206 server fps and a minimum of 152. Buildings, deployables and everything else in the world took the entity count to 69,128. The peak memory use recorded was 4,197 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does IRONBARK CREEK AU run from?

No region tag is published by IRONBARK CREEK AU, but its name points to Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.15.237.153:28015 is its address.

On which Rust version does IRONBARK CREEK AU operate?

The version in use on IRONBARK CREEK AU is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on IRONBARK CREEK AU?

IRONBARK CREEK AU stands at 0 players from 125 slots in this release. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 2 players.

In the rankings of Rust servers, where is IRONBARK CREEK AU placed?

The rank for IRONBARK CREEK AU is #5,129 on seven-day player hours, in the top 23% of ranked servers. The server stands at #323 among quad servers.

Tag details

Where does IRONBARK CREEK AU appear among the Rust Census lists and filters?

Included in these Rust Census lists is IRONBARK CREEK AU: Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

The tags on IRONBARK CREEK AU: what do they indicate?

Read by the game's server browser, IRONBARK CREEK AU publishes these tags: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp125 (Max players): The server holds 125 slots; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on IRONBARK CREEK AU?

Size 3,500 and seed 50000: that is the procedural map on IRONBARK CREEK AU, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is IRONBARK CREEK AU configured, and what rules does it keep?

The name of IRONBARK CREEK AU carries no gather rate. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join IRONBARK CREEK AU?

Enter client.connect 103.15.237.153:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,^m,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp125Max players The server holds 125 slots.
ts4Group limit The limit is 4 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.