Statistical profileOnline
RyderThanBlood
103.15.236.182:27520 checked 10m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 3
Rank
#3,647
top 16%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,647 of all ranked servers, the top 16%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on RyderThanBlood
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.1 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:40 UTC4d ago | 3 | – | running | 0 |
| Sat 17 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 8 days | 1 |
| Wed 7 Oct, 08:52 UTC22d ago | 3 | held half | 10.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RyderThanBlood
2500 · seed 1299293680
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 1299293680 |
8. Server characteristics
Table 3: Characteristics of RyderThanBlood
What the server publishes and what was recorded
| Address | 103.15.236.182:27520 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 11:40 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 15 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 31 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 8 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 38 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 150 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RyderThanBlood wipe, and how often?
No next wipe can be predicted for RyderThanBlood, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days 14 hours have passed since this world was made.
What should you expect on wipe day at RyderThanBlood?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 45 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. If not, it dropped below half by day 2.
Server details
How reliable is RyderThanBlood, and is it online now?
This release records RyderThanBlood as online. About 8 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 7 October 2026.
How well does RyderThanBlood perform?
Average server fps over the last 48 hours was 222, with a low of 71. Buildings, deployables and everything else in the world took the entity count to 35,096. Memory use reached 6,079 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is RyderThanBlood based?
No region is given by RyderThanBlood. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.15.236.182:27520 it is addressed.
On which Rust version does RyderThanBlood operate?
This release lists RyderThanBlood on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on RyderThanBlood?
The present count is 0 players on RyderThanBlood, out of 10 slots. Averaged over seven days: 1 players, with a peak of 3. An average of 3 players was recorded at 06:00 UTC, the busiest hour of the last 48.
How does RyderThanBlood compare with other servers in the rankings?
The rank for RyderThanBlood is #3,647 on seven-day player hours, in the top 16% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover RyderThanBlood?
The Rust Census lists that RyderThanBlood fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on RyderThanBlood?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags RyderThanBlood publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on RyderThanBlood?
RyderThanBlood runs a procedural map of size 2,500 with seed 1299293680, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is RyderThanBlood configured, and what rules does it keep?
The name of RyderThanBlood carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join RyderThanBlood?
You can open the console in Rust with F1 and enter client.connect 103.15.236.182:27520; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.