Statistical profileOnline
Toest
103.15.236.137:28468 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 4
Rank
#9,048
top 41%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #9,048 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Toest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:08 UTC2d ago | 4 | – | running | 1 |
| Sat 10 Oct, 08:26 UTC19d ago | 4 | halved by day 1 | 16.9 days | 0 |
| Fri 9 Oct, 10:11 UTC20d ago | 4 | – | 0.9 days | 0 |
| Wed 30 Sep, 23:30 UTC28d ago | 7 | – | 8.4 days | 2 |
| Wed 30 Sep, 04:04 UTC29d ago | 15 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Toest
1500 · seed 69977523
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1500 |
| Seed | 69977523 |
8. Server characteristics
Table 3: Characteristics of Toest
What the server publishes and what was recorded
| Address | 103.15.236.137:28468 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 07:08 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 56 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 56 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 255 / 260 |
10. Quick answers
From the figures on this page.
Wipe records
When does Toest wipe, and how often?
Wipes on Toest fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 16 hours ago.
What should you expect on wipe day at Toest?
An average of 4 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server details
How reliable is Toest, and is it online now?
At the latest check, Toest was online. The uptime it reports puts the last restart at about 38 hours ago. 113 of 168 hours on across the last 7 full days gives an uptime of 67%. It was first seen by Rust Census on 30 September 2026.
Does Toest hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 240; the lowest reading was 237. Buildings, deployables and everything else in the world took the entity count to 8,992. The peak memory use recorded was 2,711 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Toest?
A region is not published by Toest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.15.236.137:28468 is its address.
On which Rust version does Toest operate?
Rust network protocol 2635 and build 168909 on Linux is the version Toest runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Toest?
At counting time Toest recorded 0 players across 40 slots. This release records a seven-day average of 0 players and a peak of 4. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 2 players.
In the rankings of Rust servers, where is Toest placed?
For seven-day player hours, Toest is ranked #9,048, placing it in the top 41% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Toest?
These Rust Census lists include Toest: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Toest carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Toest publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Toest?
Size 1,500 and seed 69977523: that is the procedural map on Toest, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Toest configured, and what rules does it keep?
No gather rate is recorded for Toest in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join Toest?
Enter client.connect 103.15.236.137:28468 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.