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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,018 players on 11,889 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RandomRaids local test

103.126.50.66:28115 checked 8d ago

moddedoxide
Release date
Next release
In five minutes (14:15 UTC)
Source
Live server queries
Server address
103.126.50.66:28115
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,432

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on RandomRaids local test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RandomRaids local test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RandomRaids local test

What the server publishes and what was recorded

Address103.126.50.66:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 08:06 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average229 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346 / 350

10. Quick answers

From the figures on this page.

Wipe records

When does RandomRaids local test wipe, and how often?

The rhythm of RandomRaids local test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 11 days 9 hours ago.

About the server

How reliable is RandomRaids local test, and is it online now?

The latest count records RandomRaids local test as offline, last seen 8 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 21 October 2026.

In which location is RandomRaids local test based?

No region is published by RandomRaids local test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.126.50.66:28115 it is addressed.

Which Rust version is RandomRaids local test running?

This release lists RandomRaids local test on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on RandomRaids local test?

At this release RandomRaids local test is offline, having last been seen 8 days 3 hours ago.

How does RandomRaids local test compare with other servers in the rankings?

For seven-day player hours, RandomRaids local test is ranked #15,432, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RandomRaids local test?

Included in these Rust Census lists is RandomRaids local test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RandomRaids local test carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags RandomRaids local test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for RandomRaids local test?

RandomRaids local test runs a procedural map, which the game generates.

How is RandomRaids local test configured, and what rules does it keep?

The name of RandomRaids local test carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join RandomRaids local test?

You can open the console in Rust with F1 and enter client.connect 103.126.50.66:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.