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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,058 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

AF 102.39.90.175:28015 checked 12m ago

biweekly wipes moddedcarbon
Release date
Next release
In five minutes (21:40 UTC)
Source
Live server queries
Server address
102.39.90.175:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 4

Rank

#7,264

top 33% · #14 in AF

Last wipe

13d ago

biweekly schedule

Next wipe

19h

Thu 29 Oct, 16:51 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #7,264 of all ranked servers, the top 33%, and #14 in AF, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 16:51 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 33% of all ranked servers, top 45% in AF. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 19h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

3500 · seed 141595

Map of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed141595
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

What the server publishes and what was recorded

Address102.39.90.175:28015
RegionAF
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 16:51 UTC
Hostname–
First seen21 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

No Kill on Sight ( Bubbles indicate PVP and RP Area) Solo/Duo Only Added NPCs at Monuments Raid Times Roleplay Zone *Raid Times:Sunday - Friday 18:00 to 21:59 Saturday 18:00 to 23:59 *If it says PVP its PVP...You and The One you want to attack must be in PVP unless its Oil, cargo, Airdrop or a Event you don't want to get involved stay away or get away. *RolePlay is NO-PVP and Raid Free Area. Stick to it(NPCs CAN STILL RAID YOU!!!) You are Role play or PVP not both.(both bases will be deleted if you do it. RP is not allowed to Raid other players. *Sort a KOS out by yourself before reporting it to Admin. Reporting: Post a Screenshot of the Map and Combat log in discord under KOS Report.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Intoxicated ZA Vanilla 1 - 15 OctAF · groups of 8+ · biweekly · 7 on average5 / 100
Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 19 on average18 / 150
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average1 / 50
Voodoo ZAAF · groups of 8+ · monthly · 1 on average1 / 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average38 / 100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: what is it?

From biweekly: 14 days after its last wipe, the next wipe of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is estimated. On Thursday 29 October at 16:51 UTC the next wipe is expected. The present world dates from 13 days 4 hours. The tags list a fortnightly wipe schedule.

Server record

How reliable is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, and is it online now?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online at the time of this release. By its own reported uptime, it restarted about 18 hours ago. Of the 144 hours in the last 6 full days, it was up 144 of them, or 100%. First recorded by Rust Census on 21 October 2026.

Does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 216 server fps and a minimum of 171. Buildings, deployables and everything else in the world took the entity count to 78,269. Up to 2,817 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run from?

Its AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. Rust Census does not look up where the machine stands; it shows where a server says it is. At 102.39.90.175:28015 it is addressed.

On which Rust version does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | operate?

The version in use on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

At counting time [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 4.

How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | compare with other servers in the rankings?

This release ranks [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | at #7,264 for seven-day player hours, #14 in Africa, inside the top 33% of ranked servers.

Tag details

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | appear among the Rust Census lists and filters?

These Rust Census lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: Modded Rust servers, counted. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; AF (Africa): Africa is the region under which the browser lists it are the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | runs a procedural map of size 3,500 with seed 141595, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

No gather rate is recorded for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Enter client.connect 102.39.90.175:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/cDHcf229qe is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Region

AFAfrica Africa is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.