Statistical profileOffline
ZA JHB URBANWAVE | RUST
102.221.154.30:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
20d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on ZA JHB URBANWAVE | RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Usual gap
7.2 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:51 UTC20d ago | 0 | – | running | 0 |
| Thu 1 Oct, 04:10 UTC27d ago | 0 | – | 7.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ZA JHB URBANWAVE | RUST
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of ZA JHB URBANWAVE | RUST
What the server publishes and what was recorded
| Address | 102.221.154.30:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 8 Oct 2026, 09:51 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 19 on average | 5 / 150 |
| ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 0 / 100 |
| Intoxicated ZA Vanilla 1 - 15 Oct | AF · groups of 8+ · biweekly · 7 on average | 3 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does ZA JHB URBANWAVE | RUST wipe, and how often?
Once a month, and only with the force wipe, does ZA JHB URBANWAVE | RUST wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 20 days 17 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
How is wipe day run on ZA JHB URBANWAVE | RUST?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of ZA JHB URBANWAVE | RUST?
The latest count records ZA JHB URBANWAVE | RUST as offline, last seen 2 days 23 hours ago. A total of 100 of 168 hours were up over 7 full days, which is 60% of the time. The first sighting of it by Rust Census was on 13 September 2026.
In which location is ZA JHB URBANWAVE | RUST based?
Its name points to Africa, though ZA JHB URBANWAVE | RUST publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 102.221.154.30:28015 is its address.
Which Rust version is ZA JHB URBANWAVE | RUST running?
This release lists ZA JHB URBANWAVE | RUST on Rust network protocol 2634 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for ZA JHB URBANWAVE | RUST?
The last count for ZA JHB URBANWAVE | RUST was 2 days 23 hours ago; it is offline at present. The seven-day average for this server is 0 players.
What position does ZA JHB URBANWAVE | RUST hold in the server rankings?
The rank for ZA JHB URBANWAVE | RUST is #15,358 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does ZA JHB URBANWAVE | RUST appear among the Rust Census lists and filters?
These Rust Census lists include ZA JHB URBANWAVE | RUST: Modded Rust servers, counted. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on ZA JHB URBANWAVE | RUST: what do they indicate?
These are the tags ZA JHB URBANWAVE | RUST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for ZA JHB URBANWAVE | RUST?
The game generates the procedural map on ZA JHB URBANWAVE | RUST.
What settings and rules have been listed for ZA JHB URBANWAVE | RUST?
No gather rate is given in the name of ZA JHB URBANWAVE | RUST. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join ZA JHB URBANWAVE | RUST?
You can open the console in Rust with F1 and enter client.connect 102.221.154.30:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.