Statistical profileOffline
[ZA]Gaming Server PVE
102.132.176.36:28015 checked 11d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#14,172
top 65%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #14,172 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on [ZA]Gaming Server PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [ZA]Gaming Server PVE
What the server publishes and what was recorded
| Address | 102.132.176.36:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 14:58 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Intoxicated ZA Vanilla 3 - 01 Oct | AF · groups of 8+ · monthly · 19 on average | 10 / 150 |
| Intoxicated ZA Vanilla 1 - Wipe in a few hours | AF · groups of 8+ · biweekly · 7 on average | 2 / 100 |
| ServerZ Rust Monthly ZA | AF · groups of 8+ · monthly · 1 on average | 1 / 50 |
| Voodoo ZA | AF · groups of 8+ · monthly · 1 on average | 0 / 100 |
| Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SAST | AF · groups of 8+ · 3x · weekly · 4 on average | 5 / 100 |
| Nexis ZA 10x - PVP | KITS | EVENTS | AF · groups of 8+ · 10x · weekly · 1 on average | 0 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [ZA]Gaming Server PVE wipe, and how often?
With too few wipes of [ZA]Gaming Server PVE on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 17 hours have passed since this world was made.
Server details
Is [ZA]Gaming Server PVE up, and how well has it held up?
[ZA]Gaming Server PVE is offline at the time of this release; it was last seen 11 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 October 2026.
In which location is [ZA]Gaming Server PVE based?
Pointing to Africa is [ZA]Gaming Server PVE's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 102.132.176.36:28015 is its address.
What version of Rust has been recorded on [ZA]Gaming Server PVE?
The version in use on [ZA]Gaming Server PVE is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for [ZA]Gaming Server PVE?
At this release [ZA]Gaming Server PVE is offline, having last been seen 11 days 11 hours ago.
In the rankings of Rust servers, where is [ZA]Gaming Server PVE placed?
The rank for [ZA]Gaming Server PVE is #14,172 on seven-day player hours, in the top 65% of ranked servers.
Tags, lists
Where does [ZA]Gaming Server PVE appear among the Rust Census lists and filters?
Included in these Rust Census lists is [ZA]Gaming Server PVE: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on [ZA]Gaming Server PVE?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags [ZA]Gaming Server PVE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for [ZA]Gaming Server PVE?
The procedural map on [ZA]Gaming Server PVE is generated by the game, measures 4,250 and carries seed 793197. The same size and seed produce the same map; RustMaps shows it from this page.
On [ZA]Gaming Server PVE, what rules and settings are in force?
No gather rate is given in the name of [ZA]Gaming Server PVE. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [ZA]Gaming Server PVE?
You can open the console in Rust with F1 and enter client.connect 102.132.176.36:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.