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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,030 players on 11,649 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[ZA]Gaming Server PVE

102.132.176.36:28015 checked 11d ago

moddedoxide
Release date
Next release
In five minutes (20:55 UTC)
Source
Live server queries
Server address
102.132.176.36:28015
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#14,172

top 65%

Last wipe

11d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #14,172 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on [ZA]Gaming Server PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [ZA]Gaming Server PVE

4250 · seed 793197

Map of [ZA]Gaming Server PVE

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed793197
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [ZA]Gaming Server PVE

What the server publishes and what was recorded

Address102.132.176.36:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 14:58 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 19 on average10 / 150
Intoxicated ZA Vanilla 1 - Wipe in a few hoursAF · groups of 8+ · biweekly · 7 on average2 / 100
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 1 on average1 / 50
Voodoo ZAAF · groups of 8+ · monthly · 1 on average0 / 100
Rustaroo ZA | R750 REAL CASH | 3x | Wipes Thu 21:00 SASTAF · groups of 8+ · 3x · weekly · 4 on average5 / 100
Nexis ZA 10x - PVP | KITS | EVENTSAF · groups of 8+ · 10x · weekly · 1 on average0 / 125

10. Quick answers

From the figures on this page.

Wipe schedule

When does [ZA]Gaming Server PVE wipe, and how often?

With too few wipes of [ZA]Gaming Server PVE on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 17 hours have passed since this world was made.

Server details

Is [ZA]Gaming Server PVE up, and how well has it held up?

[ZA]Gaming Server PVE is offline at the time of this release; it was last seen 11 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 October 2026.

In which location is [ZA]Gaming Server PVE based?

Pointing to Africa is [ZA]Gaming Server PVE's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 102.132.176.36:28015 is its address.

What version of Rust has been recorded on [ZA]Gaming Server PVE?

The version in use on [ZA]Gaming Server PVE is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for [ZA]Gaming Server PVE?

At this release [ZA]Gaming Server PVE is offline, having last been seen 11 days 11 hours ago.

In the rankings of Rust servers, where is [ZA]Gaming Server PVE placed?

The rank for [ZA]Gaming Server PVE is #14,172 on seven-day player hours, in the top 65% of ranked servers.

Tags, lists

Where does [ZA]Gaming Server PVE appear among the Rust Census lists and filters?

Included in these Rust Census lists is [ZA]Gaming Server PVE: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on [ZA]Gaming Server PVE?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags [ZA]Gaming Server PVE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for [ZA]Gaming Server PVE?

The procedural map on [ZA]Gaming Server PVE is generated by the game, measures 4,250 and carries seed 793197. The same size and seed produce the same map; RustMaps shows it from this page.

On [ZA]Gaming Server PVE, what rules and settings are in force?

No gather rate is given in the name of [ZA]Gaming Server PVE. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to [ZA]Gaming Server PVE?

You can open the console in Rust with F1 and enter client.connect 102.132.176.36:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.