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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,650 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST UNTIMATE.RATE

1.47.4.154:28015 checked 34d ago

moddedoxide
Release date
Next release
In five minutes (15:17 UTC)
Source
Live server queries
Server address
1.47.4.154:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 6

17% full

7-day average

0

peak –

Rank

#13,177

top 61%

Last wipe

42d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 17% of its 6 slots.
  • It ranks #13,177 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on RUST UNTIMATE.RATE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUST UNTIMATE.RATE

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST UNTIMATE.RATE

What the server publishes and what was recorded

Address1.47.4.154:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 04:57 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average84 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RUST UNTIMATE.RATE?

Too few wipes of RUST UNTIMATE.RATE are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 42 days 1 hours ago.

Server details

What does the record show for the uptime and current status of RUST UNTIMATE.RATE?

The latest count records RUST UNTIMATE.RATE as offline, last seen 34 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 23 September 2026.

Which location does RUST UNTIMATE.RATE run from?

No region is published by RUST UNTIMATE.RATE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 1.47.4.154:28015 it is addressed.

What version of Rust has been recorded on RUST UNTIMATE.RATE?

This release lists RUST UNTIMATE.RATE on Rust network protocol 2633 and build 162929, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RUST UNTIMATE.RATE?

At this release RUST UNTIMATE.RATE is offline, having last been seen 34 days 15 hours ago.

In the rankings of Rust servers, where is RUST UNTIMATE.RATE placed?

For seven-day player hours, RUST UNTIMATE.RATE is ranked #13,177, placing it in the top 61% of all ranked servers.

Tags, lists

Where does RUST UNTIMATE.RATE appear among the Rust Census lists and filters?

Included in these Rust Census lists is RUST UNTIMATE.RATE: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on RUST UNTIMATE.RATE?

Read by the game's server browser, RUST UNTIMATE.RATE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): The server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What settings and rules have been listed for RUST UNTIMATE.RATE?

No gather rate is recorded for RUST UNTIMATE.RATE in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join RUST UNTIMATE.RATE?

Enter client.connect 1.47.4.154:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp6Max players 6 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build The server runs game build 162929.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.