Statistical profileOffline
RUST UNTIMATE.RATE
1.46.95.116:28015 checked 29d ago
Connect to this server
1. Main points
Players now
1/ 6
17% full
7-day average
0
peak –
Rank
#14,543
top 61%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 17% of its 6 slots.
- It ranks #14,543 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on RUST UNTIMATE.RATE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUST UNTIMATE.RATE
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST UNTIMATE.RATE
What the server publishes and what was recorded
| Address | 1.46.95.116:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 03:56 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 158 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 58 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 30 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 12 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RUST UNTIMATE.RATE?
The rhythm of RUST UNTIMATE.RATE's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 30 days 1 hours.
Server record
How reliable is RUST UNTIMATE.RATE, and is it online now?
RUST UNTIMATE.RATE is offline at the time of this release; it was last seen 29 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 28 September 2026.
Which location does RUST UNTIMATE.RATE run from?
A region is not published by RUST UNTIMATE.RATE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 1.46.95.116:28015 it is addressed.
What version of Rust has been recorded on RUST UNTIMATE.RATE?
This release lists RUST UNTIMATE.RATE on Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at present; its last recording was 29 days 15 hours ago.
In the rankings of Rust servers, where is RUST UNTIMATE.RATE placed?
For seven-day player hours, RUST UNTIMATE.RATE is ranked #14,543, placing it in the top 61% of all ranked servers.
Lists and tags
Where does RUST UNTIMATE.RATE appear among the Rust Census lists and filters?
Included in these Rust Census lists is RUST UNTIMATE.RATE: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUST UNTIMATE.RATE carry?
These are the tags RUST UNTIMATE.RATE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for RUST UNTIMATE.RATE?
No gather rate is given in the name of RUST UNTIMATE.RATE. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join RUST UNTIMATE.RATE?
Enter client.connect 1.46.95.116:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp6 | Max players The server holds 6 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build The server runs game build 162929. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.