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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,778 players on 11,612 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST UNTIMATE.RATE

1.46.58.155:28015 checked 32d ago

moddedoxide
Release date
Next release
In five minutes (03:20 UTC)
Source
Live server queries
Server address
1.46.58.155:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 6

17% full

7-day average

0

peak –

Rank

#15,168

top 65%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 17% of its 6 slots.
  • It ranks #15,168 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on RUST UNTIMATE.RATE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUST UNTIMATE.RATE

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST UNTIMATE.RATE

What the server publishes and what was recorded

Address1.46.58.155:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 02:51 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RUST UNTIMATE.RATE: what is it?

The rhythm of RUST UNTIMATE.RATE's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 32 days ago.

Server details

Is RUST UNTIMATE.RATE up, and how well has it held up?

RUST UNTIMATE.RATE is offline at the time of this release; it was last seen 32 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 September 2026.

What location has been recorded for RUST UNTIMATE.RATE?

No region is published by RUST UNTIMATE.RATE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 1.46.58.155:28015 it is addressed.

On which Rust version does RUST UNTIMATE.RATE operate?

This release lists RUST UNTIMATE.RATE on Rust network protocol 2633 and build 162929, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RUST UNTIMATE.RATE?

At this release RUST UNTIMATE.RATE is offline, having last been seen 32 days ago.

What position does RUST UNTIMATE.RATE hold in the server rankings?

For seven-day player hours, RUST UNTIMATE.RATE is ranked #15,168, placing it in the top 65% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RUST UNTIMATE.RATE?

These Rust Census lists include RUST UNTIMATE.RATE: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on RUST UNTIMATE.RATE?

gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): The server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags RUST UNTIMATE.RATE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

How is RUST UNTIMATE.RATE configured, and what rules does it keep?

The name of RUST UNTIMATE.RATE carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join RUST UNTIMATE.RATE?

You can open the console in Rust with F1 and enter client.connect 1.46.58.155:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp6Max players The server holds 6 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs162929Build The server runs game build 162929.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.