Statistical profileOffline
RUST UNTIMATE.RATE
1.46.57.233:28015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#16,537
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
- It ranks #16,537 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RUST UNTIMATE.RATE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:57 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 03:36 UTC27d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUST UNTIMATE.RATE
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST UNTIMATE.RATE
What the server publishes and what was recorded
| Address | 1.46.57.233:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 09:57 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 185 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 139 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 138 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 42 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does RUST UNTIMATE.RATE wipe, and how often?
The rhythm of RUST UNTIMATE.RATE's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 2 hours.
How is wipe day run on RUST UNTIMATE.RATE?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.
Server details
Is RUST UNTIMATE.RATE up, and how well has it held up?
RUST UNTIMATE.RATE is offline at the time of this release; it was last seen 26 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.
In which location is RUST UNTIMATE.RATE based?
A region is not published by RUST UNTIMATE.RATE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 1.46.57.233:28015 is its address.
What version of Rust has been recorded on RUST UNTIMATE.RATE?
This release lists RUST UNTIMATE.RATE on Rust network protocol 2633 and build 162929, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at present; its last recording was 26 days 23 hours ago.
How does RUST UNTIMATE.RATE compare with other servers in the rankings?
For seven-day player hours, RUST UNTIMATE.RATE is ranked #16,537, placing it in the top 70% of all ranked servers.
Lists and tags
Where does RUST UNTIMATE.RATE appear among the Rust Census lists and filters?
Included in these Rust Census lists is RUST UNTIMATE.RATE: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RUST UNTIMATE.RATE: what do they indicate?
These are the tags RUST UNTIMATE.RATE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE runs a procedural map, which the game generates.
On RUST UNTIMATE.RATE, what rules and settings are in force?
The name of RUST UNTIMATE.RATE carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join RUST UNTIMATE.RATE?
Enter client.connect 1.46.57.233:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players The server holds 6 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs162929 | Build Game build: 162929. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.