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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,533 players on 11,823 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST UNTIMATE.RATE

1.46.214.27:28015 checked 20d ago

moddedoxide
Release date
Next release
In five minutes (16:30 UTC)
Source
Live server queries
Server address
1.46.214.27:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 6

17% full

7-day average

0

peak –

Rank

#13,645

top 62%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 17% of its 6 slots.
  • It ranks #13,645 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on RUST UNTIMATE.RATE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUST UNTIMATE.RATE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST UNTIMATE.RATE

What the server publishes and what was recorded

Address1.46.214.27:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 13:51 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average211 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average136 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RUST UNTIMATE.RATE: what is it?

With too few wipes of RUST UNTIMATE.RATE on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 2 hours.

Server record

How reliable is RUST UNTIMATE.RATE, and is it online now?

The latest count records RUST UNTIMATE.RATE as offline, last seen 20 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 8 October 2026.

What location has been recorded for RUST UNTIMATE.RATE?

No region is given by RUST UNTIMATE.RATE. Rust Census does not look up where the machine stands; it shows where a server says it is. 1.46.214.27:28015 is its address.

Which Rust version is RUST UNTIMATE.RATE running?

This release lists RUST UNTIMATE.RATE on Rust network protocol 2634 and build 166586, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RUST UNTIMATE.RATE?

The last count for RUST UNTIMATE.RATE was 20 days ago; it is offline at present.

In the rankings of Rust servers, where is RUST UNTIMATE.RATE placed?

The rank for RUST UNTIMATE.RATE is #13,645 on seven-day player hours, in the top 62% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover RUST UNTIMATE.RATE?

The Rust Census lists that RUST UNTIMATE.RATE fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on RUST UNTIMATE.RATE: what do they indicate?

These are the tags RUST UNTIMATE.RATE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): Slots: 6; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE runs a procedural map, which the game generates.

On RUST UNTIMATE.RATE, what rules and settings are in force?

No gather rate is recorded for RUST UNTIMATE.RATE in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to RUST UNTIMATE.RATE?

Enter client.connect 1.46.214.27:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp6Max players Slots: 6.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166586Build The server runs game build 166586.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.