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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,419 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST UNTIMATE.RATE

1.46.142.226:28015 checked 44d ago

moddedoxide
Release date
Next release
In five minutes (10:38 UTC)
Source
Live server queries
Server address
1.46.142.226:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 6

0% full

7-day average

0

peak –

Rank

#15,050

no region published

Last wipe

44d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
  • It ranks #15,050 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 44d ago.

2. Players

Figure 1: Players on RUST UNTIMATE.RATE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 09:33 UTC44d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST UNTIMATE.RATE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RUST UNTIMATE.RATE

What the server publishes and what was recorded

Address1.46.142.226:28015
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 09:33 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average18 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does RUST UNTIMATE.RATE wipe, and how often?

The rhythm of RUST UNTIMATE.RATE's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 44 days 16 hours ago.

How is wipe day run on RUST UNTIMATE.RATE?

Recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of RUST UNTIMATE.RATE?

Last seen 44 days 15 hours ago, RUST UNTIMATE.RATE is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 14 September 2026.

What location has been recorded for RUST UNTIMATE.RATE?

A region is not published by RUST UNTIMATE.RATE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 1.46.142.226:28015 it is addressed.

What version of Rust has been recorded on RUST UNTIMATE.RATE?

The version in use on RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for RUST UNTIMATE.RATE?

The last count for RUST UNTIMATE.RATE was 44 days 15 hours ago; it is offline at present.

In the rankings of Rust servers, where is RUST UNTIMATE.RATE placed?

For seven-day player hours, RUST UNTIMATE.RATE is ranked #15,050, placing it in the top – of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RUST UNTIMATE.RATE?

The Rust Census lists that RUST UNTIMATE.RATE fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RUST UNTIMATE.RATE carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp6 (Max players): 6 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags RUST UNTIMATE.RATE publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE runs a procedural map, which the game generates.

How is RUST UNTIMATE.RATE configured, and what rules does it keep?

No gather rate is recorded for RUST UNTIMATE.RATE in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join RUST UNTIMATE.RATE?

Enter client.connect 1.46.142.226:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp6Max players 6 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build Game build: 162929.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.