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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,039 players on 11,719 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

1.164.50.29:28015 checked 13d ago

moddedoxide
Release date
Next release
In five minutes (08:30 UTC)
Source
Live server queries
Server address
1.164.50.29:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

#12,911

top 60%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • It ranks #12,911 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Server Name

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address1.164.50.29:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 22:40 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average0 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average42 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for My Server Name: what is it?

With too few wipes of My Server Name on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 1 hours.

About the server

What does the record show for the uptime and current status of My Server Name?

The latest count records My Server Name as offline, last seen 13 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 14 October 2026.

In which location is My Server Name based?

A region is not published by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 1.164.50.29:28015 it is addressed.

Which Rust version is My Server Name running?

Rust network protocol 2634 and build 167398 on Windows is the version My Server Name runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for My Server Name?

My Server Name is offline at present; its last recording was 13 days 15 hours ago.

In the rankings of Rust servers, where is My Server Name placed?

For seven-day player hours, My Server Name is ranked #12,911, placing it in the top 60% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry My Server Name?

The Rust Census lists that My Server Name fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on My Server Name: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags My Server Name publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on My Server Name?

My Server Name runs a procedural map, which the game generates.

How is My Server Name configured, and what rules does it keep?

The name of My Server Name carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to My Server Name?

You can open the console in Rust with F1 and enter client.connect 1.164.50.29:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.