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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,561 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

99.6.164.57:28015 checked 19d ago

Release date
Next release
In five minutes (01:15 UTC)
Source
Live server queries
Server address
99.6.164.57:28015
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,586

top 61%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,586 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address99.6.164.57:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 19:08 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average377 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average329 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average164 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?

The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 15 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 19 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 9 October 2026.

Which location does Name of Server as Shown on the Client Server List run from?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 99.6.164.57:28015 is its address.

What version of Rust has been recorded on Name of Server as Shown on the Client Server List?

The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167398 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Name of Server as Shown on the Client Server List?

At this release Name of Server as Shown on the Client Server List is offline, having last been seen 19 days 9 hours ago.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

The rank for Name of Server as Shown on the Client Server List is #13,586 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Name of Server as Shown on the Client Server List?

Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

What settings and rules have been listed for Name of Server as Shown on the Client Server List?

No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Name of Server as Shown on the Client Server List?

Enter client.connect 99.6.164.57:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.