Statistical profileOffline
Name of Server as Shown on the Client Server List
99.39.92.223:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,012
top 70%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 31 Oct, 16:50 UTC4d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 99.39.92.223:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 31 Oct 2026, 16:50 UTC |
| Hostname | – |
| First seen | 31 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 401 on average | 361 / 400 |
| Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 325 on average | 111 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 315 on average | 128 / 200 |
| Rustoria.co - EU Mondays | EU · groups of 12+ · weekly · 270 on average | 321 / 350 |
| Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 265 on average | 149 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 233 on average | 114 / 175 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?
Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 1 hours.
How is wipe day run on Name of Server as Shown on the Client Server List?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
How reliable is Name of Server as Shown on the Client Server List, and is it online now?
Last seen 2 days 2 hours ago, Name of Server as Shown on the Client Server List is offline in this release. Of the 72 hours in the last 3 full days, it was up 2 of them, or 3%. It was first seen by Rust Census on 31 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
No region is given by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 99.39.92.223:28015 is its address.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 166906 on Windows is the version Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Name of Server as Shown on the Client Server List carry?
Name of Server as Shown on the Client Server List is offline at present; its last recording was 2 days 2 hours ago. Averaged across seven days, the count is 0 players.
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
The rank for Name of Server as Shown on the Client Server List is #16,012 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?
These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166906 (Build): The server runs game build 166906; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
On Name of Server as Shown on the Client Server List, what rules and settings are in force?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to Name of Server as Shown on the Client Server List?
You can open the console in Rust with F1 and enter client.connect 99.39.92.223:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166906,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166906 | Build The server runs game build 166906. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.