Statistical profileOnline
Epstein's Small Private Island
99.254.224.169:28015 checked 10m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 6
Rank
#3,675
top 16%
Last wipe
21h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,675 of all ranked servers, the top 16%, on player hours over the last seven days.
- Its current map went up 21h ago.
2. Players
Figure 1: Players on Epstein's Small Private Island
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2.9 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:03 UTC21h ago | – | – | running | 0 |
| Sun 25 Oct, 20:42 UTC3d ago | 2 | held half | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Epstein's Small Private Island
What the server publishes and what was recorded
| Address | 99.254.224.169:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 19:03 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 392 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 472 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 979 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 989 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Epstein's Small Private Island: what is it?
Too few wipes of Epstein's Small Private Island are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 21 hours ago.
What should you expect on wipe day at Epstein's Small Private Island?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
What does the record show for the uptime and current status of Epstein's Small Private Island?
Epstein's Small Private Island is online at the time of this release. About 20 hours ago is when it last restarted, according to the uptime it reports. 143 of 144 hours on across the last 6 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 22 October 2026.
How well does Epstein's Small Private Island perform?
The figures for the last 48 hours give an average of 183 server fps and a minimum of 77. The world carried up to 144,179 entities, including buildings, deployables and all else. Memory use reached 3,754 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Epstein's Small Private Island based?
A region is not published by Epstein's Small Private Island. Rust Census does not look up where the machine stands; it shows where a server says it is. At 99.254.224.169:28015 it is addressed.
On which Rust version does Epstein's Small Private Island operate?
Rust network protocol 2635 and build 168909 on Windows is the version Epstein's Small Private Island runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Epstein's Small Private Island carry?
Epstein's Small Private Island stands at 0 players from 10 slots in this release. Averaged over seven days: 1 players, with a peak of 6. An average of 2 players was recorded at 21:00 UTC, the busiest hour of the last 48.
How does Epstein's Small Private Island compare with other servers in the rankings?
For seven-day player hours, Epstein's Small Private Island is ranked #3,675, placing it in the top 16% of all ranked servers.
Tag details
Where does Epstein's Small Private Island appear among the Rust Census lists and filters?
These Rust Census lists include Epstein's Small Private Island: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Epstein's Small Private Island: what do they indicate?
Read by the game's server browser, Epstein's Small Private Island publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Epstein's Small Private Island?
The procedural map on Epstein's Small Private Island is generated by the game, measures 5,000 and carries seed 421337. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Epstein's Small Private Island?
No gather rate is given in the name of Epstein's Small Private Island. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Epstein's Small Private Island?
You can open the console in Rust with F1 and enter client.connect 99.254.224.169:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.