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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,070 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Our Private Co-Op

99.248.68.75:28015 checked 5d ago

Release date
Next release
In five minutes (17:30 UTC)
Source
Live server queries
Server address
99.248.68.75:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#14,836

top 67%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,836 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on Our Private Co-Op

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:49 UTC21d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Our Private Co-Op

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Our Private Co-Op

What the server publishes and what was recorded

Address99.248.68.75:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 02:49 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27 / 225

10. Quick answers

From the figures on this page.

Wipe details

When does Our Private Co-Op wipe, and how often?

The rhythm of Our Private Co-Op's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 21 days 22 hours ago.

How is wipe day run on Our Private Co-Op?

An average of 3 players attended at peak across recent wipes. On the latest wipe, 17 hours passed before the crowd peaked.

About the server

How reliable is Our Private Co-Op, and is it online now?

Last seen 5 days 7 hours ago, Our Private Co-Op is offline in this release. 42 of 168 hours on across the last 7 full days gives an uptime of 25%. It was first seen by Rust Census on 7 October 2026.

What location has been recorded for Our Private Co-Op?

A region is not published by Our Private Co-Op. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 99.248.68.75:28015 is its address.

Which Rust version is Our Private Co-Op running?

Rust network protocol 2634 and build 166652 on Windows is the version Our Private Co-Op runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Our Private Co-Op?

At this release Our Private Co-Op is offline, having last been seen 5 days 7 hours ago. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Our Private Co-Op placed?

For seven-day player hours, Our Private Co-Op is ranked #14,836, placing it in the top 67% of all ranked servers.

Tags, lists

Where does Our Private Co-Op appear among the Rust Census lists and filters?

These Rust Census lists include Our Private Co-Op: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Our Private Co-Op: what do they indicate?

Read by the game's server browser, Our Private Co-Op publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Our Private Co-Op?

The game generates the procedural map on Our Private Co-Op.

How is Our Private Co-Op configured, and what rules does it keep?

No gather rate is given in the name of Our Private Co-Op. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Our Private Co-Op?

You can open the console in Rust with F1 and enter client.connect 99.248.68.75:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.