Statistical profileOffline
memcli slot 0
99.245.106.44:29100 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#8,041
top 36%
Last wipe
55d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,041 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on memcli slot 0
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.4 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:28 UTC23d ago | 1 | – | running | 0 |
| Sun 4 Oct, 21:47 UTC24d ago | 1 | – | 1.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of memcli slot 0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of memcli slot 0
What the server publishes and what was recorded
| Address | 99.245.106.44:29100 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 17:52 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 451 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 847 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 58 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 950 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for memcli slot 0: what is it?
Too few wipes of memcli slot 0 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 55 days 21 hours ago.
How is wipe day run on memcli slot 0?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
About the server
Is memcli slot 0 up, and how well has it held up?
Last seen 4 days 18 hours ago, memcli slot 0 is offline in this release. Of the 168 hours in the last 7 full days, it was up 15 of them, or 9%. The first sighting of it by Rust Census was on 4 October 2026.
In which location is memcli slot 0 based?
No region is given by memcli slot 0. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 99.245.106.44:29100 is its address.
What version of Rust has been recorded on memcli slot 0?
Rust network protocol 2635 on Windows is the version memcli slot 0 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on memcli slot 0?
memcli slot 0 is offline at present; its last recording was 4 days 18 hours ago. Averaged over seven days: 1 players, with a peak of 1.
In the rankings of Rust servers, where is memcli slot 0 placed?
For seven-day player hours, memcli slot 0 is ranked #8,041, placing it in the top 36% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry memcli slot 0?
The Rust Census lists that memcli slot 0 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on memcli slot 0?
Read by the game's server browser, memcli slot 0 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs (Build): The build number field is empty; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on memcli slot 0?
memcli slot 0 runs a procedural map, which the game generates.
What settings and rules have been listed for memcli slot 0?
The name of memcli slot 0 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join memcli slot 0?
Enter client.connect 99.245.106.44:29100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs | Build The build number field is empty. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.