Statistical profileOnline
Jon Server
99.243.7.211:28015 checked 10m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#7,794
top 35%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,794 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Jon Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.7 days
between real wipes
On rhythm
75%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 12
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 22:51 UTC8d ago | 1 | – | running | 0 |
| Sun 18 Oct, 10:47 UTC9d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 10:05 UTC25d ago | 1 | halved by day 12 | 16 days | 1 |
| Wed 30 Sep, 16:31 UTC27d ago | 1 | – | 1.7 days | 0 |
| Mon 28 Sep, 22:41 UTC29d ago | 1 | – | 1.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Jon Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Jon Server
What the server publishes and what was recorded
| Address | 99.243.7.211:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 22:51 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 261 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 81 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 10 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Jon Server?
No next wipe can be predicted for Jon Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 8 days 7 hours ago.
How is wipe day run on Jon Server?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 12.
Server record
What does the record show for the uptime and current status of Jon Server?
This release records Jon Server as online. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 28 September 2026.
Which location does Jon Server run from?
No region is published by Jon Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 99.243.7.211:28015 is its address.
What version of Rust has been recorded on Jon Server?
Rust network protocol 2635 and build 168909 on Linux is the version Jon Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Jon Server carry?
At counting time Jon Server recorded 0 players across 10 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 23:00 UTC, the busiest hour of the last 48.
What position does Jon Server hold in the server rankings?
The rank for Jon Server is #7,794 on seven-day player hours, in the top 35% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Jon Server?
Included in these Rust Census lists is Jon Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Jon Server: what do they indicate?
Read by the game's server browser, Jon Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Jon Server?
Jon Server runs a procedural map, which the game generates.
How is Jon Server configured, and what rules does it keep?
No gather rate is given in the name of Jon Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join Jon Server?
Enter client.connect 99.243.7.211:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.