Statistical profileOffline
MegaMind Entertainment
99.242.228.188:28015 checked 7d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#13,097
top 59%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #13,097 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on MegaMind Entertainment
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:57 UTC13d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of MegaMind Entertainment
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MegaMind Entertainment
What the server publishes and what was recorded
| Address | 99.242.228.188:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 38 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does MegaMind Entertainment wipe, and how often?
The rhythm of MegaMind Entertainment's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days 10 hours ago.
How is wipe day run on MegaMind Entertainment?
Recent wipes drew an average peak of 2 players. On the latest wipe, 4 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of MegaMind Entertainment?
Last seen 7 days ago, MegaMind Entertainment is offline in this release. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. First recorded by Rust Census on 13 October 2026.
What location has been recorded for MegaMind Entertainment?
No region is published by MegaMind Entertainment. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 99.242.228.188:28015 it is addressed.
What version of Rust has been recorded on MegaMind Entertainment?
Rust network protocol 2634 and build 167781 on Windows is the version MegaMind Entertainment runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for MegaMind Entertainment?
At this release MegaMind Entertainment is offline, having last been seen 7 days ago. Averaged over seven days: 1 players, with a peak of 1.
How does MegaMind Entertainment compare with other servers in the rankings?
The rank for MegaMind Entertainment is #13,097 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry MegaMind Entertainment?
The Rust Census lists that MegaMind Entertainment fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on MegaMind Entertainment?
Read by the game's server browser, MegaMind Entertainment publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for MegaMind Entertainment?
The game generates the procedural map on MegaMind Entertainment.
How is MegaMind Entertainment configured, and what rules does it keep?
The name of MegaMind Entertainment carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to MegaMind Entertainment?
Enter client.connect 99.242.228.188:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.