Statistical profileOnline
Lucky Pixel
NA 99.236.111.82:28015 checked 7m ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,348
top 69% · #1525 in NA
Last wipe
10d ago
biweekly schedule
Next wipe
3d 4h
Sun 1 Nov, 02:08 UTC
Main points
- There were 0 players on it, 0% of its 20 slots.
- It ranks #15,348 of all ranked servers, the top 69%, and #1525 in NA, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Sunday 1 November, 02:08 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Lucky Pixel
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 02:08 UTC, in 3d 4h. Its biweekly schedule tag · low confidence
Usual gap
15.1 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 4h | Sun 1 Nov, 02:08 UTC | Own schedule |
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 17d 4h | Sun 15 Nov, 02:08 UTC | Own schedule |
| 31d 4h | Sun 29 Nov, 02:08 UTC | Own schedule |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:08 UTC10d ago | 0 | – | running | 0 |
| Thu 1 Oct, 19:31 UTC FW27d ago | 0 | – | 16.3 days | 0 |
| Thu 17 Sep, 19:31 UTC41d ago | 0 | – | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Lucky Pixel
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Lucky Pixel
What the server publishes and what was recorded
| Address | 99.236.111.82:28015 |
|---|---|
| Region | NA |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 18 Oct 2026, 02:08 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 37 / 100 |
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 102 on average | 47 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 71 on average | 31 / 200 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 43 on average | 23 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 40 on average | 37 / 100 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 29 on average | 13 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Lucky Pixel?
The prediction for Lucky Pixel follows its tag, since too few of its wipes are on record to confirm the schedule. On Sunday 1 November at 02:08 UTC the next wipe is expected. 10 days 19 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.
How is wipe day run on Lucky Pixel?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
How reliable is Lucky Pixel, and is it online now?
Lucky Pixel is online at the time of this release. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 15 September 2026.
What location has been recorded for Lucky Pixel?
With its NA tag, Lucky Pixel lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 99.236.111.82:28015 it is addressed.
Which Rust version is Lucky Pixel running?
The version in use on Lucky Pixel is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Lucky Pixel carry?
Lucky Pixel stands at 0 players from 20 slots in this release. This release gives a seven-day average of 0 players.
How does Lucky Pixel compare with other servers in the rankings?
This release ranks Lucky Pixel at #15,348 for seven-day player hours, #1,525 in North America, inside the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Lucky Pixel?
Included in these Rust Census lists is Lucky Pixel: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on Lucky Pixel: what do they indicate?
Read by the game's server browser, Lucky Pixel publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Lucky Pixel?
A procedural map runs on Lucky Pixel, generated by the game.
On Lucky Pixel, what rules and settings are in force?
No gather rate is recorded for Lucky Pixel in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Lucky Pixel?
Enter client.connect 99.236.111.82:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.