Statistical profileOffline
STHL 1
99.228.57.246:28015 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,633
top 71%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,633 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on STHL 1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of STHL 1
3500 · seed 851492983
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 851492983 |
8. Server characteristics
Table 3: Characteristics of STHL 1
What the server publishes and what was recorded
| Address | 99.228.57.246:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 02:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 562 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 154 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 184 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 333 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does STHL 1 wipe, and how often?
Too few wipes of STHL 1 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 54 days 11 hours.
Server details
What does the record show for the uptime and current status of STHL 1?
Last seen 35 days 7 hours ago, STHL 1 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
In which location is STHL 1 based?
No region is given by STHL 1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 99.228.57.246:28015 it is addressed.
What version of Rust has been recorded on STHL 1?
Rust network protocol 2633 and build 163207 on Windows is the version STHL 1 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on STHL 1?
STHL 1 is offline at present; its last recording was 35 days 7 hours ago.
What position does STHL 1 hold in the server rankings?
For seven-day player hours, STHL 1 is ranked #15,633, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover STHL 1?
Included in these Rust Census lists is STHL 1: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on STHL 1: what do they indicate?
Read by the game's server browser, STHL 1 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for STHL 1?
STHL 1 runs a procedural map of size 3,500 with seed 851492983, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is STHL 1 configured, and what rules does it keep?
No gather rate is given in the name of STHL 1. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to STHL 1?
You can open the console in Rust with F1 and enter client.connect 99.228.57.246:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163207 | Build Game build: 163207. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
