Statistical profileOffline
Cdn Procedural PVE 10X
99.199.82.20:20840 checked 39d ago
Connect to this server
1. Main points
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 60 slots.
- It ranks #15,490 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on Cdn Procedural PVE 10X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Cdn Procedural PVE 10X
What the server publishes and what was recorded
| Address | 99.199.82.20:20840 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 01:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| | EU · groups of 15+ · 10x · biweekly · 54 on average | 38 / 100 |
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 45 on average | 23 / 100 |
| [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases | SA · groups of 15+ · 10x · biweekly · 26 on average | 4 / 100 |
| [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 19 on average | 18 / 100 |
| [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| | SA · groups of 8+ · 10x · biweekly · 10 on average | 5 / 100 |
| [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases | EU · groups of 15+ · 10x · biweekly · 9 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Cdn Procedural PVE 10X: what is it?
With too few wipes of Cdn Procedural PVE 10X on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 55 days 9 hours.
Server record
How reliable is Cdn Procedural PVE 10X, and is it online now?
Cdn Procedural PVE 10X is offline at the time of this release; it was last seen 39 days 10 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for Cdn Procedural PVE 10X?
No region is published by Cdn Procedural PVE 10X. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 99.199.82.20:20840 it is addressed.
On which Rust version does Cdn Procedural PVE 10X operate?
This release lists Cdn Procedural PVE 10X on Rust network protocol 2633 and build 164530, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Cdn Procedural PVE 10X carry?
At this release Cdn Procedural PVE 10X is offline, having last been seen 39 days 10 hours ago.
What position does Cdn Procedural PVE 10X hold in the server rankings?
The rank for Cdn Procedural PVE 10X is #15,490 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Cdn Procedural PVE 10X?
The Rust Census lists that Cdn Procedural PVE 10X fits are: 10x Rust servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
What is meant by each tag shown on Cdn Procedural PVE 10X?
gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): 60 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Cdn Procedural PVE 10X publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Cdn Procedural PVE 10X?
Cdn Procedural PVE 10X runs a procedural map of size 4,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Cdn Procedural PVE 10X, what rules and settings are in force?
A gather rate of 10x is recorded for Cdn Procedural PVE 10X in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Cdn Procedural PVE 10X?
Enter client.connect 99.199.82.20:20840 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp60 | Max players 60 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
