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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,205 players on 11,672 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust #1

99.199.176.14:28015 checked 21d ago

Release date
Next release
In five minutes (05:05 UTC)
Source
Live server queries
Server address
99.199.176.14:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,907

top 72%

Last wipe

28d ago

no schedule published

Next wipe

6d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,907 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust #1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 16hThu 5 Nov, 19:00 UTCForce wipe FW
34d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust #1

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Rust #1

What the server publishes and what was recorded

Address99.199.176.14:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:17 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average78 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average256 / 300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average313 / 375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average267 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does Rust #1 wipe, and how often?

Once a month, and only with the force wipe, does Rust #1 wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 28 days 8 hours have passed since this world was made.

What should you expect on wipe day at Rust #1?

An average of 1 players attended at peak across recent wipes. 6 hours after the latest wipe, the crowd peaked.

About the server

Is Rust #1 up, and how well has it held up?

The latest count records Rust #1 as offline, last seen 21 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is Rust #1 based?

No region is given by Rust #1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 99.199.176.14:28015 it is addressed.

What version of Rust has been recorded on Rust #1?

This release lists Rust #1 on Rust network protocol 2634 and build 167058, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Rust #1?

Rust #1 is offline at present; its last recording was 21 days 21 hours ago.

In the rankings of Rust servers, where is Rust #1 placed?

For seven-day player hours, Rust #1 is ranked #15,907, placing it in the top 72% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust #1?

Included in these Rust Census lists is Rust #1: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust #1 carry?

These are the tags Rust #1 publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Build 167058 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Rust #1?

A procedural map runs on Rust #1, generated by the game.

On Rust #1, what rules and settings are in force?

No gather rate is recorded for Rust #1 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Rust #1?

You can open the console in Rust with F1 and enter client.connect 99.199.176.14:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167058Build Build 167058 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.