Statistical profileOffline
<SERVER_NAME>
98.97.9.217:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,340
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,340 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on <SERVER_NAME>
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of <SERVER_NAME>
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of <SERVER_NAME>
What the server publishes and what was recorded
| Address | 98.97.9.217:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:20 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 352 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 41 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 144 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for <SERVER_NAME>: what is it?
The rhythm of <SERVER_NAME>'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 2 hours.
About the server
What does the record show for the uptime and current status of <SERVER_NAME>?
<SERVER_NAME> is offline at the time of this release; it was last seen 7 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 19 October 2026.
What location has been recorded for <SERVER_NAME>?
No region is given by <SERVER_NAME>. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.97.9.217:28015 is its address.
What version of Rust has been recorded on <SERVER_NAME>?
The version in use on <SERVER_NAME> is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for <SERVER_NAME>?
At this release <SERVER_NAME> is offline, having last been seen 7 days 21 hours ago.
In the rankings of Rust servers, where is <SERVER_NAME> placed?
For seven-day player hours, <SERVER_NAME> is ranked #15,340, placing it in the top 69% of all ranked servers.
Lists and tags
Where does <SERVER_NAME> appear among the Rust Census lists and filters?
The Rust Census lists that <SERVER_NAME> fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on <SERVER_NAME>: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags <SERVER_NAME> publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on <SERVER_NAME>?
A procedural map runs on <SERVER_NAME>, generated by the game.
How is <SERVER_NAME> configured, and what rules does it keep?
No gather rate is recorded for <SERVER_NAME> in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to <SERVER_NAME>?
Enter client.connect 98.97.9.217:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.