Statistical profileOffline
Jacob's Rust (2x)
98.97.80.97:28015 checked 6d ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#16,004
top 70%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #16,004 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Jacob's Rust (2x)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Jacob's Rust (2x)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Jacob's Rust (2x)
What the server publishes and what was recorded
| Address | 98.97.80.97:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 22:36 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Medium | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · biweekly · 593 on average | 308 / 350 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 505 on average | 70 / 75 |
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 389 on average | 232 / 300 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 01.11 | EU · groups of 300+ · 2x · weekly · 310 on average | 258 / 1750 |
| Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 293 on average | 54 / 100 |
| MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 02.11 | EU · groups of 300+ · 2x · weekly · 292 on average | 404 / 2000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Jacob's Rust (2x) wipe, and how often?
With too few wipes of Jacob's Rust (2x) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 19 hours.
About the server
What does the record show for the uptime and current status of Jacob's Rust (2x)?
Jacob's Rust (2x) is offline at the time of this release; it was last seen 6 days 9 hours ago. A total of 32 of 168 hours were up over 7 full days, which is 19% of the time. The first sighting of it by Rust Census was on 27 October 2026.
Which location does Jacob's Rust (2x) run from?
No region is given by Jacob's Rust (2x). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 98.97.80.97:28015 is its address.
On which Rust version does Jacob's Rust (2x) operate?
Rust network protocol 2635 and build 168909 on Windows is the version Jacob's Rust (2x) runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Jacob's Rust (2x)?
Jacob's Rust (2x) is offline at present; its last recording was 6 days 9 hours ago. Averaged across seven days, the count is 0 players.
How does Jacob's Rust (2x) compare with other servers in the rankings?
The rank for Jacob's Rust (2x) is #16,004 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Jacob's Rust (2x)?
The Rust Census lists that Jacob's Rust (2x) fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by each tag shown on Jacob's Rust (2x)?
Read by the game's server browser, Jacob's Rust (2x) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Jacob's Rust (2x)?
The game generates the procedural map on Jacob's Rust (2x).
How is Jacob's Rust (2x) configured, and what rules does it keep?
The name of Jacob's Rust (2x) records a gather rate of 2x. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Jacob's Rust (2x)?
Enter client.connect 98.97.80.97:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.