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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,659 players on 11,921 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

<SERVER_NAME>

98.97.8.191:28015 checked 6d ago

Release date
Next release
In five minutes (09:15 UTC)
Source
Live server queries
Server address
98.97.8.191:28015
First recorded
28 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#16,012

top 70%

Last wipe

33d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #16,012 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 33d ago.

2. Players

Figure 1: Players on <SERVER_NAME>

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of <SERVER_NAME>

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of <SERVER_NAME>

What the server publishes and what was recorded

Address98.97.8.191:28015
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen28 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average358 / 400
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 325 on average117 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 315 on average131 / 200
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 270 on average322 / 350
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 265 on average144 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 233 on average113 / 175

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on <SERVER_NAME>?

With too few wipes of <SERVER_NAME> on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 33 days 18 hours.

Server record

How reliable is <SERVER_NAME>, and is it online now?

<SERVER_NAME> is offline at the time of this release; it was last seen 6 days 8 hours ago. A total of 10 of 144 hours were up over 6 full days, which is 7% of the time. The first sighting of it by Rust Census was on 28 October 2026.

What location has been recorded for <SERVER_NAME>?

No region is given by <SERVER_NAME>. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 98.97.8.191:28015 it is addressed.

Which Rust version is <SERVER_NAME> running?

This release lists <SERVER_NAME> on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for <SERVER_NAME>?

<SERVER_NAME> is offline at present; its last recording was 6 days 8 hours ago. Averaged across seven days, the count is 0 players.

How does <SERVER_NAME> compare with other servers in the rankings?

For seven-day player hours, <SERVER_NAME> is ranked #16,012, placing it in the top 70% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry <SERVER_NAME>?

Included in these Rust Census lists is <SERVER_NAME>: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on <SERVER_NAME>?

These are the tags <SERVER_NAME> publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for <SERVER_NAME>?

The game generates the procedural map on <SERVER_NAME>.

On <SERVER_NAME>, what rules and settings are in force?

The name of <SERVER_NAME> carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to <SERVER_NAME>?

You can open the console in Rust with F1 and enter client.connect 98.97.8.191:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players 0 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.